Vk3DVision - A Vulkan 3D Vision Driver

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Lundamyrstrollet
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Lundamyrstrollet »

Sounds great, cant wait to play both Games in glorius 3D!
Fk... amazing what you developed in this "relatively" short Time :woot ...

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by john-glad »

Wow, really great progress and totally looking forward to it.
And thanks a lot for the integration of SBS as the Detroit Demo somehow just did not wanted to run on my 3D TV.
Specially bought already Doom Eternal and now Detroit in sale to be able to play them in glorious 3D because of you :-)

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skyrimer
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by skyrimer »

Can't wait to test this out!
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Hi,

I've been improving the Frame Synchronisation in Doom Eternal in the last week(s). This is not your typical game, because they like to update different parts of the scene in different frames and as this is a very fast paced game... well you need sync :)
(In a regular game, you render a frame, advance the "game time" and render the next frame.)
I've also fixed the remaining rendering issues (from what I can tell) and adjusted the UI a bit :mrgreen:

I've been playing and testing the fix mostly in VR using HelixVision but also on a regular 3D Vision monitor and so, I decided to record 20 minutes of the game (in a later level) just to show how fast the combat is, and how the current synchronisation works 8-)

:woot https://youtu.be/qvz4TSZuvcY :woot
(The video is still processing as I type this... and since on Youtube, it will take some time to get to HD :cry: )

So, check it out and I hope you like it :!:

I'll prepare to make a release very very soon! :mrgreen:

Cheers,
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Ixomack »

Oh man, watching such a video reminds me why I can't play 2D games anymore.

Does anyone know how to download it in the highest quality (4K) ? I use youtube downloader websites that won't let me choose the quality of the video and I get a low quality :(

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by skyrimer »

Amazing vid, this one lets you choose the quality and works fine with 3d vision player: https://y2mate.guru/es6/
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Hi :shutter ,

As part of the First Vk3DVision Release, I went on and updated the website and started adding the video documentation for Vk3DVision:
Vk3DVision Documentation.

Obviously, I wasn't able to record it all, today :lol: (I basically set down and recorded all of it in one go).
If you are interested in learning the workflow of getting Vk3DVision to work with other games (making your fix) or if you are simply curious, please check it out :geek:

As I said it before and now I show it, everything is UI driven and you never need to alt+tab out of the game during the development. There are a few cases when you need to restart the game (or do other things in Windows) but these are there for a reason:
- If you drastically change how you inject shaders, you need to restart - for obvious reasons.
- Making some changes to Vk3DVision.ini needs a restart as well - for obvious reasons.
- Targeting General Shaders instead of Unique Shaders needs to be done manually! This is a SAFEGUARD against you doing something accidentally! This method should be ignored, and I show why in the 2nd video!
Only do it if you are 1000% sure it will have the effect you want and then TEST 200 times to make sure it works as you would expect it :ugeek:

I am very open to suggestion on additional videos for the documentation, if you think it will help. (The list of the videos that I plan to make are in the Docs page 8-) :mrgreen: )

The plan is still the same: - Release Vk3DVision 1.0.0 as well as the fix for Detroit: Become Human and Doom Eternal as part of the FIRST Major Release :D

Hope you like the news and find the docs useful, if you ever want to try and fix a Vulkan game :)

Cheers,
Helifax


PS: Vk3DVision nor the Doom or Detroit fixes are up! The links are just placeholders, in case you haven't noticed :woot :lol:
Last edited by helifax on Sun Sep 13, 2020 2:38 pm, edited 1 time in total.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Chtiblue »

:woot :woot :woot

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Chtiblue »

helifax wrote: Sun Sep 13, 2020 2:16 pm Hi :shutter ,

As part of the First Vk3DVision Release, I went on and updated the website and started adding the video documentation for Vk3DVision:
Vk3DVision Documentation.
Awesome work Helifax!

I really hope some shaderhacker will soon follow your instruction to fix RDR2 :woot

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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Chtiblue wrote: Mon Sep 14, 2020 7:41 am
helifax wrote: Sun Sep 13, 2020 2:16 pm Hi :shutter ,

As part of the First Vk3DVision Release, I went on and updated the website and started adding the video documentation for Vk3DVision:
Vk3DVision Documentation.
Awesome work Helifax!

I really hope some shaderhacker will soon follow your instruction to fix RDR2 :woot
While I know that is a game that a lot of people want to see, I wouldn't necessarily start with that one;) But with something a bit easier and more manageable ^_^
That is my recommendation only ofc :)

Cheers!
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Lizzard
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by Lizzard »

Please Helifax, dont die of a heart attack like some of us here might. The excitement is killing me!
I sincerely hope some of the retired shaders hackers would return. As Zappologist mentioned earlier, there has been so much drama in this community over the past decade. But the fighters remain. There should be more to celebrate with you.

The growth of the VR side of matters might be a slow and painful process. But it is a growing and sustainable market with enormous potential.

I dont belong to the Detroit Become Human VIP club yet. Last time I tried I couldnt post in its discussions. But I reckon it would be beneficial to post over there while the game is still fresh out of the oven like your wrapper.
Share our love for stereoscopic gaming in VR :anaglyph https://www.youtube.com/channel/UCKLifl ... 5lw/videos :anaglyph
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Re: Vk3DVision - A Vulkan 3D Vision Wrapper

Post by helifax »

Lizzard wrote: Wed Sep 16, 2020 11:54 am Please Helifax, dont die of a heart attack like some of us here might. The excitement is killing me!
I sincerely hope some of the retired shaders hackers would return. As Zappologist mentioned earlier, there has been so much drama in this community over the past decade. But the fighters remain. There should be more to celebrate with you.

The growth of the VR side of matters might be a slow and painful process. But it is a growing and sustainable market with enormous potential.

I dont belong to the Detroit Become Human VIP club yet. Last time I tried I couldnt post in its discussions. But I reckon it would be beneficial to post over there while the game is still fresh out of the oven like your wrapper.
Hi,

I am not dead yet :))
I've mostly been doing more testing and bug fixing. I'll have more news soon ;)
It's great to see that people are eagerly anticipating this :oops:

Cheers,
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

OMG, Doom: Eternal will get a fix?!? AND RDR2?! I am so hyped, THANK YOU!
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

congrats on a herculean task well done Helifax. I can't wait to see all the vulkan games get fixed in the futures. pls don't think that i'm greedy :) (i haven't played any games in the past few months, but it feels good to know that they are there ) what is your opinion on a dx12 wrapper? I recall you said something about it being locked and cannot be done, is it no workaround ?

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Thu Sep 17, 2020 10:00 am OMG, Doom: Eternal will get a fix?!? AND RDR2?! I am so hyped, THANK YOU!
Currently, I haven''t even tried to fix anything in RDR2 and it's not as easy as other games, simply because there is not shader reflection available. It doesn't mean that it can't be fixed. It means that is harder than it should be and while I know a lot of people are waiting for a fix, it will take some time to get a fix going.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

for3donly wrote: Thu Sep 17, 2020 12:04 pm congrats on a herculean task well done Helifax. I can't wait to see all the vulkan games get fixed in the futures. pls don't think that i'm greedy :) (i haven't played any games in the past few months, but it feels good to know that they are there ) what is your opinion on a dx12 wrapper? I recall you said something about it being locked and cannot be done, is it no workaround ?
DX12 can definitely be done. The problem is how much time and effort one wants to put. With it being a locked API, this means there aren't a lot of things available to us, except the DX12 API. The biggest problem that I can see is how to decompile the shaders.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Shift-E »

helifax wrote: Thu Sep 17, 2020 12:20 pm DX12 can definitely be done. The problem is how much time and effort one wants to put. With it being a locked API, this means there aren't a lot of things available to us, except the DX12 API. The biggest problem that I can see is how to decompile the shaders.
This would be the holy grail, hopefully someone has success bringing it to fruition. I will now say a small prayer.

I was thinking what a shame it is that 3DTVs went the way of the dodo bird. If LG was still manufacturing those amazing 3D OLED tvs, the rest of our community could eventually transition over and you would no longer need to even involve the Nvidia drivers for 3D. You could sell a DX12 standalone 3D software to both AMD and Nvidia customers, much like how your Vulkan one does not need Nvidia for TaB output for 3DTVs.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

I'm pledging 100USD for efforts on dx12 wrapper and call for all 3d gamers to pledge whatever amount you can afford. Please add your pledge to this thread. Our small but passionate community can really make use of a dx12 wrapper :)

also to show my deep appreciation to these awesome contributors, any fix that i will download for vulkan games i will donate 5usd to the fixer and 5usd to Helifax.
the same for old game fixes and future dx12 game fixes.

edit: it's easy to see from Helifax's work on vulkan that a wrapper takes about 1000-2000 man hours, a huge amount of time and efforts of a highly professional skilled developer with a passion and good will to the betterment of the community. it is fair that we as members of this community to also reciprocate when we can with some degree of commitment and sacrifice. so please do pledge for new dx12 wrapper and do donate for fixes with any amount that you can afford.
Last edited by for3donly on Thu Sep 17, 2020 1:27 pm, edited 2 times in total.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

@shift-E : there are a few 3d peojectors that work well, i don't have oled tv but i think these projectors would satisfy 3d gamers' need, or do i miss something obvious?

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Ixomack »

for3donly wrote: Thu Sep 17, 2020 12:59 pm I'm pledging 100USD for efforts on dx12 wrapper and call for all 3d gamers to pledge whatever amount you can afford. Please add your pledge to this thread. Our small but passionate community can really make use of a dx12 wrapper :)

also to show my deep appreciation to these awesome contributors, any fix that i will download for vulkan games i will donate 5usd to the fixer and 5usd to Helifax.
the same for old game fixes and future dx12 game fixes.

edit: it's easy to see from Helifax's work on vulkan that a wrapper takes about 1000-2000 man hours, a huge amount of time and efforts of a highly professional skilled developer with a passion and good will to the betterment of the community. it is fair that we as members of this community to also reciprocate when we can with some degree of commitment and sacrifice. so please do pledge for new dx12 wrapper and do donate for fixes with any amount that you can afford.
Or, we could directly ask Helifax how much he would take to work on dx12 and see if we could all gather the money.
Because, basically, who else could do it ?

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

helifax wrote: Thu Sep 17, 2020 12:19 pm
Lysander wrote: Thu Sep 17, 2020 10:00 am OMG, Doom: Eternal will get a fix?!? AND RDR2?! I am so hyped, THANK YOU!
Currently, I haven''t even tried to fix anything in RDR2 and it's not as easy as other games, simply because there is not shader reflection available. It doesn't mean that it can't be fixed. It means that is harder than it should be and while I know a lot of people are waiting for a fix, it will take some time to get a fix going.
Oh yeah, I primarily care about D:E, RDR2 would just be the icing on the cake =D
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

Ixomack wrote: Thu Sep 17, 2020 2:12 pm
for3donly wrote: Thu Sep 17, 2020 12:59 pm I'm pledging 100USD for efforts on dx12 wrapper and call for all 3d gamers to pledge whatever amount you can afford. Please add your pledge to this thread. Our small but passionate community can really make use of a dx12 wrapper :)

also to show my deep appreciation to these awesome contributors, any fix that i will download for vulkan games i will donate 5usd to the fixer and 5usd to Helifax.
the same for old game fixes and future dx12 game fixes.

edit: it's easy to see from Helifax's work on vulkan that a wrapper takes about 1000-2000 man hours, a huge amount of time and efforts of a highly professional skilled developer with a passion and good will to the betterment of the community. it is fair that we as members of this community to also reciprocate when we can with some degree of commitment and sacrifice. so please do pledge for new dx12 wrapper and do donate for fixes with any amount that you can afford.
Or, we could directly ask Helifax how much he would take to work on dx12 and see if we could all gather the money.
Because, basically, who else could do it ?
that's a difficult proposal. I believe a developer like helifax should get paid well from his day job given his expertise and let's just for fun say he only gets paid 100usd/hr, that makes the wrapper minimally 100K (1000hrx100). to come up with only 5% of that is 5K which is nothing, relatively, yet still is hard from our community. I don't think helifax is in this for the money. my pledge is only symbolic and i was thinking together with other members' pledges would constitute a larger symbol but that's about it. a symbol of our passion and happiness collectively that shows our desire and appreciation to the dedication and passion of the heroic developer.
Last edited by for3donly on Thu Sep 17, 2020 4:29 pm, edited 1 time in total.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

for3donly wrote: Thu Sep 17, 2020 4:21 pm
Ixomack wrote: Thu Sep 17, 2020 2:12 pm
for3donly wrote: Thu Sep 17, 2020 12:59 pm I'm pledging 100USD for efforts on dx12 wrapper and call for all 3d gamers to pledge whatever amount you can afford. Please add your pledge to this thread. Our small but passionate community can really make use of a dx12 wrapper :)

also to show my deep appreciation to these awesome contributors, any fix that i will download for vulkan games i will donate 5usd to the fixer and 5usd to Helifax.
the same for old game fixes and future dx12 game fixes.

edit: it's easy to see from Helifax's work on vulkan that a wrapper takes about 1000-2000 man hours, a huge amount of time and efforts of a highly professional skilled developer with a passion and good will to the betterment of the community. it is fair that we as members of this community to also reciprocate when we can with some degree of commitment and sacrifice. so please do pledge for new dx12 wrapper and do donate for fixes with any amount that you can afford.
Or, we could directly ask Helifax how much he would take to work on dx12 and see if we could all gather the money.
Because, basically, who else could do it ?
double post. deleted

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

for3donly wrote: Thu Sep 17, 2020 4:21 pm
Ixomack wrote: Thu Sep 17, 2020 2:12 pm
for3donly wrote: Thu Sep 17, 2020 12:59 pm I'm pledging 100USD for efforts on dx12 wrapper and call for all 3d gamers to pledge whatever amount you can afford. Please add your pledge to this thread. Our small but passionate community can really make use of a dx12 wrapper :)

also to show my deep appreciation to these awesome contributors, any fix that i will download for vulkan games i will donate 5usd to the fixer and 5usd to Helifax.
the same for old game fixes and future dx12 game fixes.

edit: it's easy to see from Helifax's work on vulkan that a wrapper takes about 1000-2000 man hours, a huge amount of time and efforts of a highly professional skilled developer with a passion and good will to the betterment of the community. it is fair that we as members of this community to also reciprocate when we can with some degree of commitment and sacrifice. so please do pledge for new dx12 wrapper and do donate for fixes with any amount that you can afford.
Or, we could directly ask Helifax how much he would take to work on dx12 and see if we could all gather the money.
Because, basically, who else could do it ?
that's a difficult proposal. I believe a developer like helifax should get paid well from his day job given his expertise and let's just for fun say he only gets paid 100usd/hr, that makes the wrapper minimally 100K (1000hrx100). to come up with only 5% of that is 5K which is nothing, relatively, yet still is hard from our community. I don't think helifax is in this for the money. my pledge is only symbolic and i was thinking together with other members' pledges would constitute a larger symbol but that's about it. a symbol of our passion and happiness collectively that shows our desire and appreciation to the dedication and passion of the heroic developer.
Bingo ;)
I just like stereo3D and I like to play games (in general) and some of them I want to see and experience them in stereo3D as well ^_^ ( I still think there is nothing like it ^_^. I also like VR and "plain 2D" games ^_^. it's more of a challenge, to see "How far can I get to" ^_^).
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by for3donly »

Hey Helifax, i'm so glad that it just happens that your stereo3d hobby is my lasting joy :) and i'm so very grateful for that.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

for3donly wrote: Thu Sep 17, 2020 8:36 pm Hey Helifax, i'm so glad that it just happens that your stereo3d hobby is my lasting joy :) and i'm so very grateful for that.
second that!
btw, Helifax, I sent you a PM regarding Shadow of the Tomb Raider - wonder if you were able to get it running in DX12 since u were having similar issues to me.
Ryzen 5 3600X, RTX2060, 16GB ram, Windows 20H2, nVidia 452.06, SSD.

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Thu Sep 17, 2020 9:19 pm
for3donly wrote: Thu Sep 17, 2020 8:36 pm Hey Helifax, i'm so glad that it just happens that your stereo3d hobby is my lasting joy :) and i'm so very grateful for that.
second that!
btw, Helifax, I sent you a PM regarding Shadow of the Tomb Raider - wonder if you were able to get it running in DX12 since u were having similar issues to me.
Yeah, I received the PM.
Unfortunately, I didn't get around to test it :( I've been mostly focusing on Vk3DVision in my spare time. :lol:
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

-
Last edited by helifax on Fri Sep 18, 2020 4:30 pm, edited 10 times in total.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

helifax wrote: Fri Sep 18, 2020 2:55 pm
Lysander wrote: Thu Sep 17, 2020 9:19 pm
for3donly wrote: Thu Sep 17, 2020 8:36 pm Hey Helifax, i'm so glad that it just happens that your stereo3d hobby is my lasting joy :) and i'm so very grateful for that.
second that!
btw, Helifax, I sent you a PM regarding Shadow of the Tomb Raider - wonder if you were able to get it running in DX12 since u were having similar issues to me.
Yeah, I received the PM.
Unfortunately, I didn't get around to test it :( I've been mostly focusing on Vk3DVision in my spare time. :lol:
No worries man, hope it works for you if u try it. And thank you for the Vk3DVision, you keep at it :D
Ryzen 5 3600X, RTX2060, 16GB ram, Windows 20H2, nVidia 452.06, SSD.

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Hi,

THE BAD NEWS is that 3D Vision stopped working with the RTX 3080 Release Driver (even on older hardware like the RTX 2000 series). This means the VK3D Vision will not work with Nvidia 3D Vision Monitors & Glasses WITH anything newer than last known driver to work - 452.06 when using DirectX 11. This is because, I need the 3D Vision driver to display on a 3D Vision monitor + emitter + glasses... obviously :(
I believe there will be some investigation into trying to see if it can be made to work with the latest driver or if the support is still there, or what is the case. (I am not part of that and not looking into it... so, don't ask me :lol: )
A lot of things got broken in this driver, including CMU seems to not find the patterns to address CM.

THE GOOD NEWS is the I DON'T care about 3D Vision when Vk3DVision works in Side-by-side/Top-Under modes or Virtual Reality (via HelixVision) :mrgreen: And Vk3DVision works perfectly fine on the RTX 3080 driver in these modes (mmostlly because is not something controlled by Nvidia ^_^)
Also, since DX9 still works with 3D Vision, potentially I could use a DX9 interface to interface with 3D Vision (there are some caveats here, but it's on the table), So, in case of Vk3DVision, Nvidia 3D Vision is not fully lost. My OGL3DVision wrapper works fine 8-) and it uses DirectX 9 to interface with 3D Vision.

I wanted to share in case people want to go and buy (if you can) a new RTX 3080 card and also want to use 3D Vision.

So, the bad news and the good news are up to you to interpret, I guess :)
I'll have more news in the following days hopefully! This week was pretty slow for me since I am also undergoing some home renovations and when I am not working I need to deal with those ;)

Cheers,
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Hi all :!:

The day has come to release Vk3DVision v.1.0.1 :!: :!: :!: :shutter
And to celebrate this, this initial release also comes with 3"D" fully fixed games:
- Detroit: Become Human :woot
- Doom (2016) :woot
- Doom: Eternal :woot
(hence the 3"D" :lol: )
Image

You can grab the 3 game fixes from here: Vk3DVision Games
Please READ the Install_Readme file that comes with each fix!. It is there to help you and you shouldn't ignore it!

Vk3DVision 1.0.1 can be downloaded from here (it is also part of all the fixes):Vk3DVision Releases
I recommend watching the video documentation that is provided if you want to try it on a new game!

Take note:
- RTX shaders are not supported yet!
- Emulators are not supported yet! (No emulator has been tested, but maybe it works?!)
- Try it with regular games.
- As this is the FIRST release, expect crashes or hangs with other of the 3 fixed games, as I don't expect it to work on every single application yet :)

Hope you like all the fixes and play the games!

Cheers,
Helifax
Last edited by helifax on Sun Sep 20, 2020 12:48 pm, edited 1 time in total.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

thebigdogma
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by thebigdogma »

Great day! As always, thank you so much and congratulations on a fantastic achievement! :woot :D

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by lohan »

I don't want to dilute the well-deserved praise by using too many words. So I leave it at that:

Octavian, you are A God Among Men!

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Skawen
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Skawen »

This is amazing day!!!

Thank You Helifax very much for release, hope to try soon Your amazing Vk3DVision.

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Chtiblue
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

Champagne, awesome Helifax :woot

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Chtiblue wrote: Sun Sep 20, 2020 1:04 pm Champagne, awesome Helifax :woot
/clink!
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Chtiblue
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

T&B works perfect with my C6V Oled edid 4k!

The downside I'm seeing with our 4k TV screen is as they are limited to 60Hz, we can't go above 60fps so we're getting only max 30fps with VK 3D, isn't it?

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Chtiblue wrote: Sun Sep 20, 2020 3:50 pm T&B works perfect with my C6V Oled edid 4k!

The downside I'm seeing with our 4k TV screen is as they are limited to 60Hz, we can't go above 60fps so we're getting only max 30fps with VK 3D, isn't it?
You should get 60 FPS in Stereo. You can always check the Vk3DVision OSD and you should always disable the VSYNC in-game.
You can always disable the Vsync from Vk3DVision.ini file if it reports 30 FPS. (Note that DOOM has the menu locked at 60Fps natively. You need to load the game to see it go above.)
What are you seeing?

Cheers,
Helifax
Last edited by helifax on Sun Sep 20, 2020 3:59 pm, edited 1 time in total.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Genesis5
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Genesis5 »

Holy Smokes!!! 3D gaming is still alive!! Truly an amazing accomplishment! Congrats and thank you so much!!

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Chtiblue
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

helifax wrote: Sun Sep 20, 2020 3:57 pm

You should get 60 FPS in Stereo.

Cheers,
Helifax
That's very good news that I should see 60fps!

Now i'm in bed so I'm seeing stars and sheeps soon😆

But when I was in game with Detroit become human, i had disable Vsync ingame, got 60fps in afterburner Osd and only 30fps in vk3dvision Osd.
So tomorrow, I'll disable the Vsync from Vk3DVision.ini file and let you know what I saw 😉

Totally awesome work Helifax !
Cheers
Chtiblue

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