How to force stereo 3D on Linux applications

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mxcreator
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How to force stereo 3D on Linux applications

Post by mxcreator »

Hello,
my System consists of Ubuntu Linux 11.10 with a Nvidia Quadro graphics card and new driver 304.43. I'm using Nvidia 3D Vision 2 glasses.
Driver is installed correctly, and I tested the quad buffered stereo with the application VMD successfully.

Now my question:
Is it possible to force stereo output for openGL applications that do not support it directly? Or is a modification of source code necessary? I want to run an application written with the OGRE engine in stereo mode.
I think this is possible under Windows, but how to do it under Linux?

Thanks for your support,
Markus Noack

Edit: Maybe I should move this post to "NVIDIA 3D Vision Driver Forums" - how to do it?

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Fredz
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Which stereoscopic 3D solution do you primarily use?: LCD shutter glasses
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Re: How to force stereo 3D on Linux applications

Post by Fredz »

I don't think there is an equivalent of the 3D Vision driver for Linux, applications need to explicitely support quad buffer stereo rendering.

You can have a look here for a patch adding QBS support for Ogre :
http://www.ogre3d.org/forums/viewtopic.php?f=4&t=70179

mxcreator
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Joined: Tue Sep 25, 2012 2:53 pm

Re: How to force stereo 3D on Linux applications

Post by mxcreator »

Thanks,

this patch seems only been tested on Windows machines, I wrote a message to the developer - maybe he can help me..

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