Dark Souls II

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One Eyed Hopeful
Posts: 14
Joined: Sun Apr 13, 2014 10:48 pm

Dark Souls II

Post by peteo »

Has anyone has gotten this game to work?

Currently on sale @ steam, probably pick it up if It can work with vireio

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Vireio Perception Developer
Vireio Perception Developer
Posts: 328
Joined: Wed Aug 14, 2013 6:20 am
Which stereoscopic 3D solution do you primarily use?: Head Mounted Display (HMD)
Location: London

Re: Dark Souls II

Post by DrBeef »

Wow.. that game looks incredible!

I can't say whether it would work well in Vireio or not really. It is a custom game engine (rather than something well known like Unity, Source or UDK) which has presented some problems with other titles I've looked at and means there's no pre-defined game type for it. I am sure it will be possible to inject and get stereo separation with an appropriate shader rules file, but there _might_ be other issues that could need code changes in order to resolve (I'm currently looking at Crysis and it has that sort of problem).

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