Wired Magazine story about the Oculus Rift

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budda
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Which stereoscopic 3D solution do you primarily use?: S-3D desktop monitor

Wired Magazine story about the Oculus Rift

Post by budda »

Hi.

Since the Oculus Rift is now being released, this is a timely and topical article.

The Inside Story of how Oculus cracked the impossible design of VR

Link from Wired: http://www.wired.com/2016/03/oculus-des ... l-reality/


thanks.

JacobVR
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Re: Wired Magazine story about the Oculus Rift

Post by JacobVR »

I remember going to one of the earliest VR arcades, “Virtuality,” in my local shopping mall around 1993. VR was tried, released to great fanfare, tested, and found wanting. Then it disappeared into the ether with Furbies and Tamagotchi. It is entirely possible that could happen again—and what will keep it from happening is not price, but quality.

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cybereality
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Re: Wired Magazine story about the Oculus Rift

Post by cybereality »

Yeah, my first taste of virtual reality was at the Virtuality arcade in '93, just like you. It showed great promise, and really go me interested, but the technology wasn't ready back then.

Blocky, flat-shaded polygons, choppy framerates, heavy and cumbersome hardware. It's really nothing like what we have now. It's like saying the iPhone will fail because the Newton never made it or whatever. It's night and day.

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