NHL 2009

Post your recommended stereoscopic 3D separation/convergence settings along with game performance recommendations.
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Ouais
Two Eyed Hopeful
Posts: 54
Joined: Thu Oct 22, 2009 6:01 am

NHL 2009

Post by Ouais »

Yop,

I tested NHL 2009 with tridef drivers (trial) (4.1.3 I guess).
Name of players should be removed (display bug).

It's fully compatible and game is wonderful in stereo.

Ouais

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Neil
3D Angel Eyes (Moderator)
Posts: 6861
Joined: Wed Dec 31, 1969 6:00 pm
Which stereoscopic 3D solution do you primarily use?: S-3D desktop monitor
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Re: NHL 2009

Post by Neil »

Thanks for the contribution!

Can you go into a little more detail?

For example, can you achieve out of screen effects, anomalie problems, etc. What made it a good game in 3D?

Regards,
Neil

Ouais
Two Eyed Hopeful
Posts: 54
Joined: Thu Oct 22, 2009 6:01 am

Re: NHL 2009

Post by Ouais »

Ok, I'll try.

No out of the screen effects.
I get a "miniature" effect instead which makes the players very alive.
It's also very pleasing to see the puck flying :)
Public is fully in 3D, plexiglass around the rink looks very realistic and increases the feeling to have a live scene in front of the eyes.

Also, I really enjoying scoring in that we clearly see (feel) where the puck is entering the goal and increases the pleasure of scoring :)

Of course, bodychecks are also more spectacular ;)

The only noticeable anomalies are:
- scoring boards not rendered correctly when the game is starting (different camera view) but it's outside the game, so not relevant,
- names of players are displayed twice on the screen (to be removed in options).

Ouais

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