Vk3DVision - A Vulkan 3D Vision Driver

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Shift-E
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Shift-E »

Congrats on the official release, amazing work. The man even releases his project with a full launch lineup of fixed games! Some consoles don’t even have such an illustrious launch lineup :mrgreen:

Can’t wait to test it out when I get the free time!

thebigdogma
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by thebigdogma »

Oh, yeah... this is the good stuff! :D
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

@Helifax

I put Vsync to false in VK3D.ini but the VK3D osd still shows only 30fps when afterburner shows 60fps.
Vsync disabled in game and nvcp

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Chtiblue wrote: Mon Sep 21, 2020 4:01 am @Helifax

I put Vsync to false in VK3D.ini but the VK3D osd still shows only 30fps when afterburner shows 60fps.
Vsync disabled in game and nvcp
Did you unlock the FPS in the game config file?
It will show as 30 FPS lock in the game menu, so don't touch it.
I just double checked it here and in SBS/TB mode with vsync off I can go past 60 FPS - I don't think this would be different for a TV, but obviously I can't test this.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Chtiblue
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

in graphicoption.json?
Yep I put 4 for framelimit instead 1 with notepad++ but when I opened it with notepad I saw it was still to 1 and Vsync true. So I put framelimit to 4 and Vsync to false in notepad and will try it now.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

So it works, I can pass the 30fps limit now with VK3D OSD, I'm between 25 to 40 fps so exactly half the fps in afterburner (50fps to 80fps), it's much better like that!

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Chtiblue wrote: Mon Sep 21, 2020 4:48 am So it works, I can pass the 30fps limit now with VK3D OSD, I'm between 25 to 40 fps so exactly half the fps in afterburner (50fps to 80fps), it's much better like that!
Cool! Awesome!
You should probably make the file read-only after you decided what graphics settings you want :)

Also for the reference the Vsync in Vk3DVision.ini will lock at 60Hz or the refresh of your screen and not half :) So, your problem was the game being locked at 60 FPS overall and producing 30 in Stereo3D :)

Cheers,
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

Yeah that's it! 😎
Cheers

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by floph »

Strange Brigade is 77% off on gamersgate.com and it's Vulkan.
I've been watching for a sale on Strange Brigade for a while, hoping just to achieve a modest 3D experience in it (incorrect shadows etc. - someone even asked the developer for an option to remove shadows, but nobody replied). But since it has Vulkan and DX12, thanks to Helifax maybe it will work with VK3DVision :)

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

That's a marvelous wrapper Helifax

I can now enjoy Detroit Become Human in proper 3D, I din't finish it on the PS4 because I was so frustrated by the 2D...

The major big plus with your VK3D wrapper is that know we can bypass the 3Dvision (with Helixvision or 4k TV (SBS or T&B) or video projector) and now with the last nv driver that can't be hack for the 3Dvision (for the moment), we can see that this is very important to have the choice to bypass 3Dvision in the future including DX12.

So congrats Helifax for your awesome work, a paypal donation is incoming 8)

Cheers

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

OMG, THANK YOU!!!

BTW, did you guys hear MS purchasing ZeniMax? https://www.pcgamer.com/microsoft-now-o ... oU48H2hhXI

I hope these Vulkan games won't become Windows Store exclusives...
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Chtiblue wrote: Mon Sep 21, 2020 9:34 am That's a marvelous wrapper Helifax

I can now enjoy Detroit Become Human in proper 3D, I din't finish it on the PS4 because I was so frustrated by the 2D...

The major big plus with your VK3D wrapper is that know we can bypass the 3Dvision (with Helixvision or 4k TV (SBS or T&B) or video projector) and now with the last nv driver that can't be hack for the 3Dvision (for the moment), we can see that this is very important to have the choice to bypass 3Dvision in the future including DX12.

So congrats Helifax for your awesome work, a paypal donation is incoming 8)

Cheers
Really glad that you got it working! Many thanks for your upcoming donation :)
Yes, that is the most awesome part about it! The fact that I am not locked into the Nvidia 3D Vision driver in the future. It also sux a bit since I still have 3D Vision monitors and I would like to be able to use - at least the monitor & glasses part.
But, at least I can do stereo without it now with Virtual Reality being much more popular than 3D Vision ever was.

Cheers,
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

So you can now play these games in 3D with a VR helmet? How does that work, kinda like regular VR games, just that you can move freely? Does it cause you motion sickness? Or is it kinda like a "window" inside the VR space?
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Mon Sep 21, 2020 10:05 am So you can now play these games in 3D with a VR helmet? How does that work, kinda like regular VR games, just that you can move freely? Does it cause you motion sickness? Or is it kinda like a "window" inside the VR space?
Here you go:
https://store.steampowered.com/app/1127310/HelixVision/
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

helifax wrote: Mon Sep 21, 2020 12:13 pm
Lysander wrote: Mon Sep 21, 2020 10:05 am So you can now play these games in 3D with a VR helmet? How does that work, kinda like regular VR games, just that you can move freely? Does it cause you motion sickness? Or is it kinda like a "window" inside the VR space?
Here you go:
https://store.steampowered.com/app/1127310/HelixVision/
oooooh, sh**, I get it now. So it's basically stereo 3D in a VR helmet, like having a big 3DV monitor with blacked out surroundings and maybe a bit of a screen-door effect. Does it feel like playing 3DV on a cinema screen?
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Mon Sep 21, 2020 12:40 pm
helifax wrote: Mon Sep 21, 2020 12:13 pm
Lysander wrote: Mon Sep 21, 2020 10:05 am So you can now play these games in 3D with a VR helmet? How does that work, kinda like regular VR games, just that you can move freely? Does it cause you motion sickness? Or is it kinda like a "window" inside the VR space?
Here you go:
https://store.steampowered.com/app/1127310/HelixVision/
oooooh, sh**, I get it now. So it's basically stereo 3D in a VR helmet, like having a big 3DV monitor with blacked out surroundings and maybe a bit of a screen-door effect. Does it feel like playing 3DV on a cinema screen?
Yupp ^_^ I like it a lot! and it''s normally my number one way to play ^_^
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

well, looks like my next purchase is a VR helmet once the existing 3DV setup outlives itself :D Which helmet do you have and does the screendoor not bother you?
I'll be checking your Doom and Detroit fixes.
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DJ-RK
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by DJ-RK »

Congrats and thanks for the releases! Looks outstanding, and I look forward to checking everything out when I can (perhaps even may attempt a fix or two down the line).
Will send a more tangible token of my appreciation soon (first day back to work was today, so gimme a couple weeks).

Edit: Tried out Doom Eternal. It being in 3D is one thing, but to have a locked 60 FPS on Ultra settings at 1440P (on a 1080 Ti) is a thing of absolute beauty. Can't remember the last time I've been able to game and have such perfect fluidity, let alone without needing to min/max the graphics settings. Phenomenal work!
Last edited by DJ-RK on Mon Sep 21, 2020 7:17 pm, edited 2 times in total.

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

hm, no go here with Doom 2016 and Detroit demo (figured it should work). In both cases it opens up a black screen with the mouse pointer visible and Vk3d overlay and just hangs there (3D vision emitter turns on). Seems the game is running though, cause I can hear the intro music and sounds, it's just there's no image. There're a bunch of exception_.dmp and [hash].dmp files created in the game folders. I followed the instructions in the readme. In some cases I was able to shut it with Task Manager, other cases I actually had to sign-out as it wouldn't die.

Doom worked fine with the old OGL fix and both games work in 2D when I remove the Vulkan wrapper files.

Just passing feedback. I'm on 452.06, Ryzen 3600X, Win 1909.
Ryzen 5 3600X, RTX2060, 16GB ram, Windows 1909, nVidia 452.06, SSD.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by ohJah5Ti1A »

Congratulations to the release!
I tried to get it to work under linux via proton/dxvk (dxvk draws all games via Vulkan btw), but unfortunately it doesn't work.
Starting Vk3DVision.exe "works" (at least the little window opens), but when trying to start "Detroit Become Human Demo" afterwards the game never loads.
ReShade (with BlueSkyDefender's Depth3D shader) work very good under linux via proton/dxvk,
so as Vk3DVision is based on ReShade it might work if it could be injected as dxgi.dll(?).

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

ohJah5Ti1A wrote: Tue Sep 22, 2020 1:11 am Congratulations to the release!
I tried to get it to work under linux via proton/dxvk (dxvk draws all games via Vulkan btw), but unfortunately it doesn't work.
Starting Vk3DVision.exe "works" (at least the little window opens), but when trying to start "Detroit Become Human Demo" afterwards the game never loads.
ReShade (with BlueSkyDefender's Depth3D shader) work very good under linux via proton/dxvk,
so as Vk3DVision is based on ReShade it might work if it could be injected as dxgi.dll(?).
I would not expect it to work under Linux.
Reshade provides the foundation of the work and at this point it's the skeleton of VK3DVision. Don't confuse it with Reshade as is far from it.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Mon Sep 21, 2020 3:43 pm hm, no go here with Doom 2016 and Detroit demo (figured it should work). In both cases it opens up a black screen with the mouse pointer visible and Vk3d overlay and just hangs there (3D vision emitter turns on). Seems the game is running though, cause I can hear the intro music and sounds, it's just there's no image. There're a bunch of exception_.dmp and [hash].dmp files created in the game folders. I followed the instructions in the readme. In some cases I was able to shut it with Task Manager, other cases I actually had to sign-out as it wouldn't die.

Doom worked fine with the old OGL fix and both games work in 2D when I remove the Vulkan wrapper files.

Just passing feedback. I'm on 452.06, Ryzen 3600X, Win 1909.
Are you matching the resolution in-game and Windows Desktop? Are you setting the games as borderless ? (not window mode or exclusive fullscreen). If you have overlays and such, disable those. For example the Discord overlay doesn't work (I thought people already know about overlays at this point ^_^).
The reason you are seeing that is because it cannot switch to exclusive fullscreen - the stupidest requirement for DirectX 11 to work in nvidia 3D Vision.
If you find out why this fails, then you solved your problem :)

I've seen occasional startup stalls on Steam games in the Steam overlay as well, but very rarely.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

ohJah5Ti1A
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by ohJah5Ti1A »

helifax wrote: Tue Sep 22, 2020 2:15 am I would not expect it to work under Linux.
Reshade provides the foundation of the work and at this point it's the skeleton of VK3DVision. Don't confuse it with Reshade as is far from it.
Thanks for the reply! It would have been great if it worked (maybe one day) so it was worth a try in any case.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

ohJah5Ti1A wrote: Tue Sep 22, 2020 6:24 am
helifax wrote: Tue Sep 22, 2020 2:15 am I would not expect it to work under Linux.
Reshade provides the foundation of the work and at this point it's the skeleton of VK3DVision. Don't confuse it with Reshade as is far from it.
Thanks for the reply! It would have been great if it worked (maybe one day) so it was worth a try in any case.
Sure! Thanks for the test and reporting back;)
Not sure why it didn't work, but without investigating is hard to really say ^_^
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

helifax wrote: Tue Sep 22, 2020 2:20 am
Are you matching the resolution in-game and Windows Desktop? Are you setting the games as borderless ? (not window mode or exclusive fullscreen). If you have overlays and such, disable those. For example the Discord overlay doesn't work (I thought people already know about overlays at this point ^_^).
The reason you are seeing that is because it cannot switch to exclusive fullscreen - the stupidest requirement for DirectX 11 to work in nvidia 3D Vision.
If you find out why this fails, then you solved your problem :)

I've seen occasional startup stalls on Steam games in the Steam overlay as well, but very rarely.
Yes, all these settings are as per your instructions, I don't have any overlays running AFAIK but yes, it appears the behaviour is as you describe since I can hear the music and see the mouse pointer. Do the .dmp files indicate anything and also does it matter there's a ShaderFail folder created, with 1 shader in it (in case of Doom)?

I'll keep poking.
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by whyme466 »

Superb work, helifax! Doom Eternal working great with 1809 OS/452.06 driver mod, 4K EDID override. We really appreciate the incredible time and effort you spent crafting this new, performance focused 3D rendering environment!

Are you planning to get a Reverb G2 - its increased resolution over Vive Pro (and Index) might be enough to compensate for loss of OLED screen? Not sure if there will be native support for Index Controllers with Reverb G2, so I purchased 2 Vive dongles to support mixing WMR and SteamVR tracking environments. G2 appears to have slipped to end of October.

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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Tue Sep 22, 2020 7:53 am
helifax wrote: Tue Sep 22, 2020 2:20 am
Are you matching the resolution in-game and Windows Desktop? Are you setting the games as borderless ? (not window mode or exclusive fullscreen). If you have overlays and such, disable those. For example the Discord overlay doesn't work (I thought people already know about overlays at this point ^_^).
The reason you are seeing that is because it cannot switch to exclusive fullscreen - the stupidest requirement for DirectX 11 to work in nvidia 3D Vision.
If you find out why this fails, then you solved your problem :)

I've seen occasional startup stalls on Steam games in the Steam overlay as well, but very rarely.
Yes, all these settings are as per your instructions, I don't have any overlays running AFAIK but yes, it appears the behaviour is as you describe since I can hear the music and see the mouse pointer. Do the .dmp files indicate anything and also does it matter there's a ShaderFail folder created, with 1 shader in it (in case of Doom)?

I'll keep poking.
You can ignore the failed shader. If a shader fails the original is created. That shader that fails it's a compute. It fails to inject the Uniform Buffer - which is not used by the shader anyway ;) So that one is safe to ignore.
Can you send me the dump files please? I want to take a look at those. I think the dumps are coming from the Steam Vulkan Layer, but I would like to see :)

Thanks!
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

whyme466 wrote: Tue Sep 22, 2020 8:18 am Superb work, helifax! Doom Eternal working great with 1809 OS/452.06 driver mod, 4K EDID override. We really appreciate the incredible time and effort you spent crafting this new, performance focused 3D rendering environment!

Are you planning to get a Reverb G2 - its increased resolution over Vive Pro (and Index) might be enough to compensate for loss of OLED screen? Not sure if there will be native support for Index Controllers with Reverb G2, so I purchased 2 Vive dongles to support mixing WMR and SteamVR tracking environments. G2 appears to have slipped to end of October.
Thanks! Glad you like it!
Not sure just yet. For the time being I am still using and enjoying my Vive Pro ;) While the Reverb G2 looks interesting, I am not sure I want to push even more pixels in VR just yet ^_^
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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skyrimer
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by skyrimer »

Ok I've tried Doom 2016 and perfect 3D, amazing work Helifax! At first it crashed, but I had the old opengl fix installed, a clean install fixed it.

I can only mention a few minor issues:

1) Even though I've selected Vulkan, game boots aparently with DOOMx64.exe no matter what if I launch with steam and shows 3d vision red warning message. If I go in game, the game is in 3d but with eyes reversed and the warning message is still there. However if I boot directly with DOOMx64vk.exe the game starts normally, no warning, perfect 3d.
2) Crosshair breaks if I increase convergence. I've tried middle mouse button but doesn't fix it. Not much of an issue since I can set depth to 100% and increase convergence a bit and still get great 3d, but it would be cool to be able to increase convergence.
3) Game doesn't close properly, black screen and have to force shutdown.

So minor issues as mentioned, fantastic fix Helifax, i'll send a few euros for the Doom 2016 fix, can't wait to go back to hell!
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

skyrimer wrote: Tue Sep 22, 2020 9:04 am Ok I've tried Doom 2016 and perfect 3D, amazing work Helifax! At first it crashed, but I had the old opengl fix installed, a clean install fixed it.

I can only mention a few minor issues:

1) Even though I've selected Vulkan, game boots aparently with DOOMx64.exe no matter what if I launch with steam and shows 3d vision red warning message. If I go in game, the game is in 3d but with eyes reversed and the warning message is still there. However if I boot directly with DOOMx64vk.exe the game starts normally, no warning, perfect 3d.
2) Crosshair breaks if I increase convergence. I've tried middle mouse button but doesn't fix it. Not much of an issue since I can set depth to 100% and increase convergence a bit and still get great 3d, but it would be cool to be able to increase convergence.
3) Game doesn't close properly, black screen and have to force shutdown.

So minor issues as mentioned, fantastic fix Helifax, i'll send a few euros for the Doom 2016 fix, can't wait to go back to hell!
1. Did you change the renderer to Vulkan in Graphics/Advanced?
2. The Crosshair value is in the ini file and you can adjusted from the game (F10, change the ini file, reload the ini file - use the shortcut and adjust it to your liking).
3. No problem here with that on any of my systems. Not sure why you see that.
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

Here's a sample of them (they're all around the same size, figured these would suffice)
DOOM.zip
. I disabled Steam overlay and killed most non-essential processes and still the same issue :(
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Tue Sep 22, 2020 9:52 am Here's a sample of them (they're all around the same size, figured these would suffice)DOOM.zip. I disabled Steam overlay and killed most non-essential processes and still the same issue :(
Many thanks! I'll have a look at them later this evening.
Were you able to run any of the other 2 games? or all of them have this issue on your system?

Cheers,
Helifax

PS: Can you also send me the log (C:\ProgramData\Vk3DVision\Vk3DVision64.log) I would like to see if that one says anything interesting :)
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

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Chtiblue
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Chtiblue »

helifax wrote: Tue Sep 22, 2020 9:02 am
whyme466 wrote: Tue Sep 22, 2020 8:18 am Superb work, helifax! Doom Eternal working great with 1809 OS/452.06 driver mod, 4K EDID override. We really appreciate the incredible time and effort you spent crafting this new, performance focused 3D rendering environment!

Are you planning to get a Reverb G2 - its increased resolution over Vive Pro (and Index) might be enough to compensate for loss of OLED screen? Not sure if there will be native support for Index Controllers with Reverb G2, so I purchased 2 Vive dongles to support mixing WMR and SteamVR tracking environments. G2 appears to have slipped to end of October.
Thanks! Glad you like it!
Not sure just yet. For the time being I am still using and enjoying my Vive Pro ;) While the Reverb G2 looks interesting, I am not sure I want to push even more pixels in VR just yet ^_^
I just sold my Reverb G1 for 425€ (I paid it 450€), so the Reverb G2 will be mine unless something better is annouced till then 8)

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

I only tried Doom and Detroit demo, I dont have the other games yet.

I didnt know there's a log - attached
Vk3DVision64.log
. There were errors about inability to write to Doom nVidia profile - I deleted the profile thinking maybe the previous OGL fix messed it up. Vulkan wrapper recreated it but now there are errors about shaders.
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Tue Sep 22, 2020 1:36 pm I only tried Doom and Detroit demo, I dont have the other games yet.

I didnt know there's a log - attached Vk3DVision64.log. There were errors about inability to write to Doom nVidia profile - I deleted the profile thinking maybe the previous OGL fix messed it up. Vulkan wrapper recreated it but now there are errors about shaders.
Cool! Many thanks for this :)

Here is a quick one for you! It would be MUCH appreciated if you could test it!
When you get the overlay screen and mouse cursor and the freeze, if you press the ALT key, does it goes to 3D Vision or is it still stuck?!

EDIT:
WAAAIT A SECOND!!!!!!!!!!
YOU NEED the GLOBAL HACK in 3D FIX MANAGER TO BE ENABLED for 3D VISION :!: :!: :!: Do you have it?!
How do you enable/restore 3D Vision?!

Image


Cheers!
Helifax
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

Sorry, what do you mean? What global hack? The other games just work, usually when I click Play 3D in 3DFM. Only in Shadow of TR I have to do some hacking described in the other thread. Ctrl+T usually enables/disables in most games, or via Control Panel. lol, perhaps I'm missing something easy? I followed the instructions in the readme! :D

PS. The image you linked seems broken.
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Tue Sep 22, 2020 2:38 pm Sorry, what do you mean? What global hack? The other games just work, usually when I click Play 3D in 3DFM. Only in Shadow of TR I have to do some hacking described in the other thread. Ctrl+T usually enables/disables in most games, or via Control Panel. lol, perhaps I'm missing something easy? I followed the instructions in the readme! :D

PS. The image you linked seems broken.
The image is fine :) it is clearly visible and embedded in the post above ;)
I think you don't have the "fix/hack" enabled for 3D Vision on your end which cause the 3D Vision driver to crash! Happy times to support 3D Vision... / NOT :roll:

yeah... well this IS NOT A DIRECTX 11 Game is it?! 8-) 3DFM doesn't have support for Vulkan games... yet!

Soo... go in 3DFM -> Settings -> Nvidia 3D Vision and DISABLE/UNTICK "Apply Geforce Modifications via 3DMigoto"!!!
Then you will see another SLIDER bellow the 3D ONE (upper - right side of 3DFM).
ENABLE THAT :)

Then start the game FROM STEAM not from 3DFM ^_^ and it should work fine :)
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

Lysander
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by Lysander »

Ah,, you are right, I dont have that window icon there. I will try that as soon as I can, stuck with something else now. The image was broken on my PC's Chrome, seems ok on the tablet lol

TY and cheers, I will report!

PS. I didn't meant to suggest I'm starting Doom from 3DFM - I was running the exe directly :D
Last edited by Lysander on Tue Sep 22, 2020 3:41 pm, edited 1 time in total.
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helifax
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by helifax »

Lysander wrote: Tue Sep 22, 2020 3:11 pm Ah,, you are right, I dont have that window icon there. I will try that as soon as I can, stuck with something else now. The image was broken on my Chrome, seems ok on the tablet lol

TY and cheers, I will report!
Awesome! No problem!
Hopefully everything will work just fine! Please, if you could let me know, it would be awesome ^_^ : :D
http://3dsurroundgaming.com:
- Home of OGL3DVision wrapper & Vk3DVision - Play your favourite OpenGL & Vulkan games in Stereoscopic 3D using Nvidia 3D Vision OR Virtual Reality using HelixVision(https://store.steampowered.com/app/1127310/HelixVision/)
- Home of some of my UHD Surround/Eyefinity/21:9/32:9 Fixes. (Or you can always check http://pcgamingwiki.com/)

Want to contribute to the development of Vk3DVision? You can check my Patreon Page for the project: https://www.patreon.com/Vk3DVision. If you still like my project but don't want to contribute monthly you can always send me a PayPal: tavyhomeppal@hotmail.com.

You can always follow me on Twitter: @OctavianVasilov

BazzaLB
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Re: Vk3DVision - A Vulkan 3D Vision Driver

Post by BazzaLB »

I just tried the full release on my Doom16 install. I have a 3DTV so didn't bother using 3DVision at all and used SBS_LEFT with the new FrameSync (Makes it much more playable in my book without the eye sync issues of the OGL wrapper). I have to say it runs perfectly at 60fps in glorious 3D. 3DVision disabled.. what a fantastic achievement!

Congrats! :)

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