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Brightness with 3dnvision in rFactor , please , HELP ME !!!

Posted: Sun Sep 06, 2009 11:59 am
by marpel
Hello, I have a problem, with Vista and W7 with all the drivers of 3dnvision, does not take the brightness :cry: that I form the rFactor, the writing-desk is clarified, legal notice leaves clearly, but the game enters and everything does not return to the dark, I can either only correct gamma the digitalis vibrance, this causes that ghosting sees much! Some idea?

Re: Brightness with 3dnvision in rFactor , please , HELP ME !!!

Posted: Sun Sep 06, 2009 12:57 pm
by UndeadD3vi1
What screen are you using? Can you not use in-game brightness to counter-act the dark image? (Most games offer Gamma settings which were good enough for me on eDimensionals)

Re: Brightness with 3dnvision in rFactor , please , HELP ME !!!

Posted: Sun Sep 06, 2009 1:48 pm
by marpel
The rFactor does not have internal control of brightness and gamma. Use a monitor CRT Gateway 22 " + 1280x1024 + 100HZ+ 3d nvision and work to me perfect, all the games I touch the brightness to them with the panel of nvidia or with powerstrip it disguises ghosting. In XP it clarifies if it but in Vista and W7, the rFactor does not take the brightness returns to its original brightness, which causes much ghosting being one of the games that has excellent rating. No longer that to do… :(

Re: Brightness with 3dnvision in rFactor , please , HELP ME !!!

Posted: Sun Sep 06, 2009 2:40 pm
by cybereality
Your monitor doesn't have a brightness setting?

Re: Brightness with 3dnvision in rFactor , please , HELP ME !!!

Posted: Sun Sep 06, 2009 3:33 pm
by marpel
By all means, but it does not reach to clarify the sufficient thing to avoid to see ghosting, for that reason I need to clarify it by equal software Thanks, if something is happened to you