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Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Sun Dec 10, 2023 5:57 am
by DugomFirst
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The work is on, here Avatar 2 (Frontiers of Pandora) game starting in 3D with DX12:

Image

So there is hope and it could/would happen, if we stay united!

But here the real question, how much are you willing to pay to play DX12 games?

Software mounthly paid or pay fix per/for specific game, what's your thinking about that?

Hard work must be rewarded !


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Here is my topic for donations:
viewtopic.php?p=174203#p174203


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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Sun Dec 10, 2023 2:40 pm
by 3DNovice
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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Mon Dec 11, 2023 6:02 am
by DugomFirst
I don't know the specifics about the development, but the files are working fine (some VR and 3DTV), never the less each game need some fixing.

Here the files: (From Flugan)
https://discord.com/channels/1086077872 ... 4866928651

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Fri Dec 29, 2023 1:55 am
by 3DNovice
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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Fri Dec 29, 2023 6:19 pm
by BazzaLB
I seriously doubt there is any real shader hacker interested in fixing DX12 games. Its a commendable effort on Flugans part, but shader fixing for DX12 is a whole different matter.

I don't think "pay for game fix" has ever really garnered much genuine interest by the community or the shader hackers to make it worth anyone's while. It was hard enough with DX11 with all the previously gained knowledge available, imagine starting from scratch with the vast quantity of shaders now at play in modern games.

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Sat Dec 30, 2023 11:11 am
by 3DNovice
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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Tue Jan 02, 2024 4:50 pm
by UnityBeing
[Deleted]

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Tue Jan 02, 2024 8:37 pm
by sebastatu
BazzaLB wrote: Fri Dec 29, 2023 6:19 pm I seriously doubt there is any real shader hacker interested in fixing DX12 games. Its a commendable effort on Flugans part, but shader fixing for DX12 is a whole different matter.

I don't think "pay for game fix" has ever really garnered much genuine interest by the community or the shader hackers to make it worth anyone's while. It was hard enough with DX11 with all the previously gained knowledge available, imagine starting from scratch with the vast quantity of shaders now at play in modern games.
If there was a tool able to fix DX12 games im sure someone would jump on it. There are way too many good games we are all missing out on because of DX12. I mean if there was no interest this post might as well tell everyone to leave discord and shutdown these forums. But that is not the case. We are hare clinging to this old technology to be able to play these games on 3D. And we all want to keep playing on 3D and Im sure what of the most dsired things is to be able to play Newer games in 3D.

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Thu Jan 04, 2024 1:41 am
by 3DNovice
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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Thu Jan 04, 2024 3:23 am
by UnityBeing
Masterotaku said this used tech is from Flugan, he open sourced his invention. I say if it's open source the do something with it and we will patreon u p/m for fixes of games. You gotta fix your prices per fix and for access to it via patreon. Or join Masterotaku, Helifax and Dave as a legend and get donations and post your fixes on helixmod blog. Either way if you have improved, or cracked the code in Flugan's tech then please act quickly and create fixes as we are running out of time. We don't have much time with current 3D vision hardware and we certainly don't have much time of peace in this world.

Thanks for your forum post with good news.

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Fri Jan 05, 2024 9:51 am
by DugomFirst
Flugan is still working on it alone...

You can contact him on his Discord:
https://discord.gg/ERMw6WSNTS

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Sun Jan 14, 2024 7:28 am
by 3DNovice
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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Sun Feb 04, 2024 2:47 am
by UnityBeing
Please make a fix for last of us pc port and I'll donate to you a good sum for it. That is the game I want to play in 3D. Either then that Good luck.

Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Mon Feb 19, 2024 10:34 am
by DugomFirst
Flugan still needs testers:
Image

Link to the Discord forum:
https://discord.com/channels/1086077872 ... 4472821790









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Re: Geo 3D / Geo 12, DX 12 3D gaming, how much are you interested ?

Posted: Mon Feb 19, 2024 5:52 pm
by BazzaLB
sebastatu wrote: Tue Jan 02, 2024 8:37 pm
BazzaLB wrote: Fri Dec 29, 2023 6:19 pm I seriously doubt there is any real shader hacker interested in fixing DX12 games. Its a commendable effort on Flugans part, but shader fixing for DX12 is a whole different matter.

I don't think "pay for game fix" has ever really garnered much genuine interest by the community or the shader hackers to make it worth anyone's while. It was hard enough with DX11 with all the previously gained knowledge available, imagine starting from scratch with the vast quantity of shaders now at play in modern games.
If there was a tool able to fix DX12 games im sure someone would jump on it. There are way too many good games we are all missing out on because of DX12. I mean if there was no interest this post might as well tell everyone to leave discord and shutdown these forums. But that is not the case. We are hare clinging to this old technology to be able to play these games on 3D. And we all want to keep playing on 3D and Im sure what of the most dsired things is to be able to play Newer games in 3D.
eh? There is basically one guy left doing DX11 and you think there is lots of interest in DX12? There might be lots of interest from a consumption perspective, but I seriously doubt there is a lot of guys wanting to "fix" DX12 shaders lined up in these parts. The discord is full of people just asking the same old questions over and over and people clinging on to Master for answers so I dont follow your point at all.