Star Trek Elite Force 2 + GLdirect
Posted: Wed Jun 28, 2023 5:03 am
Hi Everyone!
I've previously used GLdirect successfully with star wars jedi outcast & academy, and also with return to castle wolfenstein to make them work with 3d vision.
Star Trek Elite Force 2 seems to use more or less the same engine (maybe slight modifications?).
So here's what happens:
The menu is 3D. Cutscenes are 3D. Ingame is 3d IF and as long as the menu or the console is opened. Othervise 3D just disappears ingame.
So very close and yet this one little something is preventing success.
What could be the solution?
I've previously used GLdirect successfully with star wars jedi outcast & academy, and also with return to castle wolfenstein to make them work with 3d vision.
Star Trek Elite Force 2 seems to use more or less the same engine (maybe slight modifications?).
So here's what happens:
The menu is 3D. Cutscenes are 3D. Ingame is 3d IF and as long as the menu or the console is opened. Othervise 3D just disappears ingame.
So very close and yet this one little something is preventing success.
What could be the solution?