Diablo IV

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Rhialto
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Diablo IV

Post by Rhialto »

Looks like nobody tested Diablo IV restricted beta last weekend?

I'll be testing the open beta tomorrow, I'm still running on a 1080Ti and 425.31 driver.
greg02
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Re: Diablo IV

Post by greg02 »

Let us know!
Rhialto
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Re: Diablo IV

Post by Rhialto »

https://twitter.com/Rhialto/status/1639305309880565765 so I had to update then use 3DFM to install previous driver.
greg02
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Re: Diablo IV

Post by greg02 »

So you updated drivers, started the game correctly, then went back to the compatible 3D Vision driver, then the game worked and comes on in 3D?
Rhialto
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Re: Diablo IV

Post by Rhialto »

No, just had to revert back to enjoy 3D again on games.
Jose3DVision
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Re: Diablo IV

Post by Jose3DVision »

Diablo IV is DX12 and therefore, until 3D patches are made compatible with DX12, it is not going to be 3D compatible for the time being, right?
Lysander
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Re: Diablo IV

Post by Lysander »

right
Ryzen 5 5600X, RTX2080Ti, 16GB ram, Windows 20H2, nVidia 452.06, SSD, Dell S2716DG.
Usaudy
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Re: Diablo IV

Post by Usaudy »

I would know more
Alfredkuac
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Re: Diablo IV

Post by Alfredkuac »

If there is a game that I really enjoyed playing in 3D was diablo 3 (also grim dawn, torchlight II) for this kind of games the 3D is amazing!
How I hate DX12!!!!
Is there a possibility for Diablo 4?...what's the status of DX12 games and 3d?...is it just a NO?
Porlonus
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Re: Diablo IV

Post by Porlonus »

Since the question was on 3D only - there is Superdepth3D, like f.e. used by Losti in CP2077 (+3 posts below info on 3D effect) if it works with Diablo. But no 3D Vision Support, only usual ones (SBS,TAB,LineInt,Checkerboard and some special cases).
greg02
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Re: Diablo IV

Post by greg02 »

Since it runs on Win7 machines, i.e. DX11 would there be a way to force DX11 and get it to work? There is a command line parameter to bypass the driver requirement, so it did run on the 452 driver.
Porlonus
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Re: Diablo IV

Post by Porlonus »

@greg02 Sure this is using DX11? Note that there is DX12 for Win 7. According to reports it works without any dx11 command. And there shall be an "d3d12on7.dll" file in Diablos folder. Note that the GTX 660 doesnt show dx11 support. EDIT: found old requirements posting DX11. Now the question is: did they remove dx11 support (or was it just a guess/hope?) to be able to keep launch. If so it could be added later, if it never was official you might forget it.
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