Getting around "access violations" in DX12 w/ 3D enabled
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- Cross Eyed!
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Getting around "access violations" in DX12 w/ 3D enabled
I read that Death Stranding works decently with DX12 and (3D) comes on without any kind of fix. I am getting a crash to desktop before the game starts if 3D is enabled. "Access violation" This is with the Microsoft version. Any known solutions for this? Thanks
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- Certif-Eyed!
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Re: Getting around "access violations" in DX12 w/ 3D enabled
Sorry, no 3D fix exists for ANY DX12 game yet…
Dual boot VR/3D Vision disk partitioning (multiple SSDs). 3D Vision - Windows 10 v1809, 425.31 driver, 32 GB, i9-9900X@4.5 GHz, hybrid-cooled 2080Ti, 4K LG E6 OLED TV with EDID. VR/geo-11 - 3080Ti with Vive Pro 2, also have Aero, wireless lens-modified Vive Pro, Index, Reverb G2, Pimax 8K.
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- Petrif-Eyed
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Re: Getting around "access violations" in DX12 w/ 3D enabled
Are we to assume that you have already exhausted the myriad of solutions for Access Violations experienced in 2D already?
https://steamcommunity.com/app/1850570/ ... +violation
Back when I had this game installed, yes, 3D would enable for DX12 on my PG278QR, but the shadows and many other effects were borked.
https://steamcommunity.com/app/1850570/ ... +violation
Back when I had this game installed, yes, 3D would enable for DX12 on my PG278QR, but the shadows and many other effects were borked.