The Quarry

Post Reply
User avatar
DugomFirst
Cross Eyed!
Posts: 195
Joined: Fri Nov 22, 2019 7:10 pm

The Quarry

Post by DugomFirst »

3DNovice
Petrif-Eyed
Posts: 2398
Joined: Thu Mar 29, 2012 4:49 pm

Re: The Quarry

Post by 3DNovice »

...
Last edited by 3DNovice on Sat Apr 06, 2024 5:27 pm, edited 1 time in total.
a31632
Two Eyed Hopeful
Posts: 90
Joined: Sun Jan 05, 2020 11:25 pm

Re: The Quarry

Post by a31632 »

The game uses Unreal Engine 4 so the fix for Man of Medan or Lost Hope work fine from what I have seen during the intro. Haven’t played the game yet but looks good so far.

The same for “House of Ashes”, also no specific fix made but works fine
User avatar
DugomFirst
Cross Eyed!
Posts: 195
Joined: Fri Nov 22, 2019 7:10 pm

Re: The Quarry

Post by DugomFirst »

3DNovice wrote: Sun Jun 12, 2022 10:32 am Seems expensive ($59) for a 9 hour game and now 2K is requiring that you use their launcher :(
Did you see my low price keys link ? It's now 38€.
User avatar
skyrimer
Certif-Eyed!
Posts: 514
Joined: Sun Sep 22, 2013 11:43 am

Re: The Quarry

Post by skyrimer »

a31632 wrote: Tue Jun 14, 2022 5:38 pm The game uses Unreal Engine 4 so the fix for Man of Medan or Lost Hope work fine from what I have seen during the intro. Haven’t played the game yet but looks good so far.

The same for “House of Ashes”, also no specific fix made but works fine

That's great to hear!
ASUS PG278QR Monitor
Windows 10 1809
AMD Ryzen 5 3600 @3.60ghz
Kingston HyperX Predator DDR4 3200 PC4-25600 16GB 2x8GB CL16
MSI B450 Gaming Plus MAX
Corsair RM650 650W 80 Plus Gold
SSD M.2 2280 500GB
Gigabyte 2080 ti gaming oc
VR: Pimax 8k & Index controllers
User avatar
masterotaku
Sharp Eyed Eagle!
Posts: 398
Joined: Sun Sep 22, 2019 4:43 am

Re: The Quarry

Post by masterotaku »

a31632 wrote: Tue Jun 14, 2022 5:38 pm The same for “House of Ashes”, also no specific fix made but works fine
About House of Ashes, some time ago I helped Losti with volumetric lighting to reach a perfect state (at least from the small part of the game we saw), so at least a part of the universal fix was dedicated to that game :p.
User avatar
Losti
Golden Eyed Wiseman! (or woman!)
Posts: 1545
Joined: Tue Sep 17, 2019 5:30 am

Re: The Quarry

Post by Losti »

masterotaku wrote: Mon Jun 20, 2022 1:36 am
a31632 wrote: Tue Jun 14, 2022 5:38 pm The same for “House of Ashes”, also no specific fix made but works fine
About House of Ashes, some time ago I helped Losti with volumetric lighting to reach a perfect state (at least from the small part of the game we saw), so at least a part of the universal fix was dedicated to that game :p.
Isn't that often :-)
User avatar
DugomFirst
Cross Eyed!
Posts: 195
Joined: Fri Nov 22, 2019 7:10 pm

Re: The Quarry

Post by DugomFirst »

I've finished the game, works quite perfect in 3D exept for some clouds.
User avatar
harisukro
Two Eyed Hopeful
Posts: 78
Joined: Tue Sep 17, 2019 4:43 am

Re: The Quarry

Post by harisukro »

DugomFirst wrote: Thu Aug 04, 2022 4:53 am I've finished the game, works quite perfect in 3D exept for some clouds.
I playing now, but how disable that horrible motion blur cause game don't have engine.ini an creating doesn't solve
the problem. Also try running Unreal Engine 4 Unlocker with not success.
User avatar
DugomFirst
Cross Eyed!
Posts: 195
Joined: Fri Nov 22, 2019 7:10 pm

Re: The Quarry

Post by DugomFirst »

harisukro wrote: Thu Aug 04, 2022 12:12 pmI playing now, but how disable that horrible motion blur cause game don't have engine.ini an creating doesn't solve
engine.ini is in the settings folder. But motion blur is already set to 0...
X:\Users\X\AppData\Local\TheQuarry\Saved\Config\WindowsNoEditor

I've also tried to disable it, but it seems to be another command...

Maybe one of them ?

r.BlurGBuffer=0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionRadiusScale=1.7
r.DepthOfFieldQuality=0
r.RenderTargetPoolMin=300
r.LensFlareQuality=0
r.SceneColorFringeQuality=0
r.EyeAdaptationQuality=0
r.BloomQuality=4
r.FastBlurThreshold=0
r.Upscale.Quality=1
r.Tonemapper.GrainQuantization=0
r.RefractionQuality=0
r.SSR=0
r.SceneColorFormat=3
r.DetailMode=0
r.TranslucencyVolumeBlur=0
r.MaterialQualityLevel=0
User avatar
Losti
Golden Eyed Wiseman! (or woman!)
Posts: 1545
Joined: Tue Sep 17, 2019 5:30 am

Re: The Quarry

Post by Losti »

Have you tried the Universal fix config tool?this should do this for you. If not there is another thing for this game. Also try lower AA can help.
User avatar
DugomFirst
Cross Eyed!
Posts: 195
Joined: Fri Nov 22, 2019 7:10 pm

Re: The Quarry

Post by DugomFirst »

I finished the game in 1 day, blur was bad like in most game where you cannot disable it (console for exemple), but it did not break the 3D, so I haven't used anymore time than that to find a fix to this issue.

Maybe Harisukro will find a solution.
User avatar
harisukro
Two Eyed Hopeful
Posts: 78
Joined: Tue Sep 17, 2019 4:43 am

Re: The Quarry

Post by harisukro »

I added the following commands in [/Script/SMGRuntime.GamePCSettings] from GameUserSettings file

bMotionBlurEnabled=False
bChromaticAberrationEnabled=False
bDepthOfFieldEnabled=False
Post Reply

Return to “Nvidia 3D Vision Fixes, Solutions and Troubleshooting”