Beyond Two Souls

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VegetaSuperSaiyan
Two Eyed Hopeful
Posts: 78
Joined: Thu Oct 10, 2019 5:45 am

Beyond Two Souls

Post by VegetaSuperSaiyan »

Is ghost mode broken in 3d? Left eye shows something else and right shows something else and Q button doesnt change anything.
I have latest fix installed.
3D Vision Manager isnt detecting the game, I had to manually install it.

Regards
Vegeta
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maurizioclaudio21
Cross Eyed!
Posts: 167
Joined: Mon Sep 16, 2019 10:01 am

Re: Beyond Two Souls

Post by maurizioclaudio21 »

VegetaSuperSaiyan wrote: Sat Jun 27, 2020 9:32 am Is ghost mode broken in 3d? Left eye shows something else and right shows something else and Q button doesnt change anything.
I have latest fix installed.


ghost mode ITS ONE EYED, you need to drop the 3D-Glasses, this is for situations you need the target marks!! Press "Q" if you want 3D back and get rid off the one eye effects if you wear 3D-Glasses

For my convenience I use xpadder

Image

for convergences add in d3dx.ini
[Key_convergence_XB]
Key = XB_DPAD_UP
type=cycle
convergence=0.4


[Key_convergence_XB2]
Key = XB_DPAD_LEFT
type=cycle
convergence=1.35

if at the end of the game you see like me the wrong shadows add w4=0.0

in costant
;x = 0.8
;y = 1.0
;z = 1.2
;w = 2.0
;y1 = 3
w4=0.0

add
[Key6lucefinale-e-ombre]
key = XB_DPAD_RIGHT
type=toggle
w4=1.0



and at the end in d3dx.ini

[ShaderOverride_lucefinale-e-ombreviso]
Hash=8c6892198a1e4981
if w4==1.0
handling=skip
endif

thank you Losti for this fix
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VegetaSuperSaiyan
Two Eyed Hopeful
Posts: 78
Joined: Thu Oct 10, 2019 5:45 am

Re: Beyond Two Souls

Post by VegetaSuperSaiyan »

Thank you!
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