Dead Rising 3 3dvision SLI
Posted: Thu Sep 11, 2014 2:37 am
Hi all. I was a big fan of Dead Rising 2, it had proper 3DVision support and looked great. I use Windows 7, and have SLI nvidia gtx 560 cards.
Dead Rising 3 came out the other day so I got it on Steam. Unfortunately, it initially looks really bad in 3DVision and doesn't work properly with SLI. However with a few adjustments it comes out quite reasonable. I got these settings by a mixture of reading online and experimentation.
Some places I got online tips were
http://steamcommunity.com/app/265550/di ... 125359416/
http://www.3dvisionlive.com/ugc/28341/dead-rising-3
Also steam forums.
Note that a few of people have reported issues and crashes. I'm using the recommended driver, 335.23, and haven't had any problems.
First up, "real stereo" won't work. But "fake stereo" works really well. The trick with fake stereo is to put your convergence down to the lowest possible, and put 3d up full. Any convergence makes the blur around the edges of things look really bad, but without convergence it really looks quite good.
To get "Fake 3D" working, use NVidia Inspector to change the profile to Assasins Creed IV: Black Flag (SP).
To get SLI working, change SLI Compatibility Bits (DX1x) to 0x00000004 (Need For Speed: The Run etc). I've seen the one for Batman Arkham Origins suggested, but this gave me buggy shadows.
NVIDIA predefined SLI mode on Dx10 should be SLI_PREDEFINED_MODE_FORCE_AFR
NVIDIA Predefined number GPUS to use on SLI Rendering should be SLI_PREDEFINED_GPU_COUNT_FOUR
This setup seems to work for me and looks pretty good so far. Only problem is some gui things get messed up by the fake 3d but it's tolerable.
Dead Rising 3 came out the other day so I got it on Steam. Unfortunately, it initially looks really bad in 3DVision and doesn't work properly with SLI. However with a few adjustments it comes out quite reasonable. I got these settings by a mixture of reading online and experimentation.
Some places I got online tips were
http://steamcommunity.com/app/265550/di ... 125359416/
http://www.3dvisionlive.com/ugc/28341/dead-rising-3
Also steam forums.
Note that a few of people have reported issues and crashes. I'm using the recommended driver, 335.23, and haven't had any problems.
First up, "real stereo" won't work. But "fake stereo" works really well. The trick with fake stereo is to put your convergence down to the lowest possible, and put 3d up full. Any convergence makes the blur around the edges of things look really bad, but without convergence it really looks quite good.
To get "Fake 3D" working, use NVidia Inspector to change the profile to Assasins Creed IV: Black Flag (SP).
To get SLI working, change SLI Compatibility Bits (DX1x) to 0x00000004 (Need For Speed: The Run etc). I've seen the one for Batman Arkham Origins suggested, but this gave me buggy shadows.
NVIDIA predefined SLI mode on Dx10 should be SLI_PREDEFINED_MODE_FORCE_AFR
NVIDIA Predefined number GPUS to use on SLI Rendering should be SLI_PREDEFINED_GPU_COUNT_FOUR
This setup seems to work for me and looks pretty good so far. Only problem is some gui things get messed up by the fake 3d but it's tolerable.