Nvidia Shield and Oculus (or any via OTG)?

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RikuDesu
One Eyed Hopeful
Posts: 37
Joined: Wed Oct 16, 2013 9:36 am

Nvidia Shield and Oculus (or any via OTG)?

Post by RikuDesu »

Use OTG to make out own USB device server or at least send the data back to the PC?

I got the wireless streaming to work on unity demos but not with VORPX, does anyone have any experience experimenting with both of these devices? What if we use OTG, and the rift controller to make the oculus wireless?

With the kernel sources and a Linux driver, we might be able to get it to read tracking data and then send the data back via a server app.

https://developer.oculusvr.com/forums/v ... =29&t=1124
https://developer.oculusvr.com/forums/v ... f=20&t=652
Attreyu
Cross Eyed!
Posts: 175
Joined: Sun Jun 02, 2013 4:21 pm

Re: Nvidia Shield and Oculus (or any via OTG)?

Post by Attreyu »

Yes, extensively, but not with the Rift, just an ordinary tablet. It's been done since 2012, nothing new here.

The speed is phenomenal. You can use USB tethering and have a 450 Mb/sec LAN or an USB-to-RJ45 (BobJGear) adapter for the close to that. Or you can use a MiMo Router at 5Hz (dualband) + Splashtop Gamepad THD or Kainy + FreePIE for headtracking + TriDEF Ignition for S3D view.

The latency is around 100ms with about 60ms in some cases, so it's not suitable for VR due to induced motion sickness (latency too high).

Give it another 6 months to one year, maybe it will be worth your while.
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