Hunted Hells Reach working with Vireio

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LordJuanlo
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Hunted Hells Reach working with Vireio

Post by LordJuanlo »

I just managed to get this game working, it has some glitches on the shadows but it works pretty well with the new, rewritten Vireio. I've added English captions to my YouTube video, if you want to take a look at it

https://www.youtube.com/watch?v=OZkhzrNZB-g

This is the profile I've created for this game, using the Unreal profile:

Code: Select all

<profile game_name="Haunted Hells Reach" game_exe="HauntedGame.exe" shaderModRules="unreal.xml" rollEnabled="true" worldScaleFactor="5" game_type="10" separationAdjustment="0" swap_eyes="true" yaw_multiplier="25" pitch_multiplier="25" roll_multiplier="1" />
You must edit C:\Users\[Name]\Documents\My Games\the-haunted-hells-reach\UDKGame\Config\UDKGame.ini and modify the fov values, these worked fine for me:

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[HauntedGame.TH_CamMode_Default]
DefaultFOV=115

[HauntedGame.TH_CamMode_Aimed]
DefaultFOV=105

[HauntedGame.TH_CamMode_Sprinting]
DefaultFOV=115

[HauntedGame.TH_CamMode_Monster]
DefaultFOV=115
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Comunidad española de RV / Spanish VR Community
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