Hi,
I know that skewing has been fixed for all rift modes but it appears to still be present in the DIY Rift mode. Does anyone know how to get rid of it? In this mode the warping effect works quite nicely for my DIY rift, while other modes leave me with plenty of wasted black space at the top/bottom. Also I can't seem to find any good reference for configuring warping myself in the .fx files. Could you please let me know which values affect the warping strength and also the way to fully utilize the size of each half of the screen without stretching/squashing the image. Basically I would like to take the best of two modes (Oculus Rift mode with no skewing + DIY Rift mode with nice warping) and combine it into one .fx file that works best for my setup.
Thank you!
DIY Rift mode skewing issue + warping question
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- One Eyed Hopeful
- Posts: 40
- Joined: Sat Jun 22, 2013 2:46 am
- RescueGamer
- Cross Eyed!
- Posts: 108
- Joined: Thu May 16, 2013 1:02 am
Re: DIY Rift mode skewing issue + warping question
In another thread we try to solve this, and as result we obtain a fx file that mostly fix the problems, but we miss some image details on left and right and a bit on top and left too. You can find it on this forum in the thrad "Am I doing something wrong?"
f anyone can help to the users with DIY Rif's with this would be awesome, because without this we can use our hmds very well :S
f anyone can help to the users with DIY Rif's with this would be awesome, because without this we can use our hmds very well :S
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- One Eyed Hopeful
- Posts: 40
- Joined: Sat Jun 22, 2013 2:46 am
Re: DIY Rift mode skewing issue + warping question
Oops, I totally missed that thread.. Yes, it's exactly what I was looking for. Too bad the issues isn't completely solved yet, but it's still better than what I have a the moment.
- RescueGamer
- Cross Eyed!
- Posts: 108
- Joined: Thu May 16, 2013 1:02 am
Re: DIY Rift mode skewing issue + warping question
Thats right, it's better than nothing, but we need an improvement :S