Home built HMD for free!

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Jarvis
One Eyed Hopeful
Posts: 25
Joined: Sun Sep 02, 2012 12:21 am

Home built HMD for free!

Post by Jarvis »

Okay so in the past I was working on a parallax-barrier for a monitor but the results were mixed because when it worked you had to be in the right spot and most of the time only about 70% of the image was 3D.
So I decided to build a HMD utilizing a lens setup and the only suitable device I have for the display is an HTC One X which works well enough for now!

Image

Specifications:

HTC One X:
screen: 1280x720 312 ppi

Hardware:
lenses: One 38mm on top of a 34mm lens
* An internal 3x fresnel lens x2 to maximize screen size for higher FOV *
Binocular adjustment in the back to move the screen closer and further from fresnel lens for quality adjustment.

PC:
Asus g71gx
2.54 ghz P8700 cpu
Nvidia 260m GTX
6 gb ram

Applications:
Perception
Tridef
Splashtop HD
Microsoft Flight simulator X
L4D2
Mirrors edge
Sanctum 2

If you're curious about the lens setup its basically the main focusing element from two pairs of binoculars taped together (around 3.8x magnification) and 2, 3x freznel lenses in front of the phone screen for enlargement.

Pro's:
Cheap... was essentially free .
descent resolution.(when working correctly)
wide screen format with lens setup so everything doesn't look like its portrait mode i'd guess fov to be somewhere around 90-110* horizontal and full vertical fov.

Con's:
Slightly heavy but still comfortable.
Splashtop tends to get pixelated as in some times its better than others and it appears to be creating some block pixeling. As if I view an just a 1280x720 image it looks blocky like the screen shading or antialising is not functioning till i move the mouse then it clears it up.(in game its either on or off)
Lag... it runs around 30fps but in a fast scene you can tell.

Sanctum 2 looks the best and lags the least out of those games and flight sim x has the best Wow that's cool factor, like when you're 15k feet up and turn to look out the window you get a good sense of vertigo. Anyone have any idea why splashtop looks blocky and why its laggy on and off? A little more info on my network is a belkin wireless N router with a modified antenna for higher gain. When I connect with cat5 cable I get 100mb/s connection and when I use the wifi from my pc to connect I get 300mb/s so which is actually better?(can't tell much of a difference with either) *Phone connection speed varies but is usually 65mb/s*
Maybe even a way to display output through usb?
Also I think after I can fix the lag/block pixelation issue I'd like to give tracking a shot (have an HTC EVO 4g or could rig some IR diodes for TrackIR)
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RescueGamer
Cross Eyed!
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Joined: Thu May 16, 2013 1:02 am

Re: Home built HMD for free!

Post by RescueGamer »

For connection use the "share data by usb" function of your phone, it will be more fast, with it you share your mobile connection with your pc, but you only use it for transmit the image, so you not really use internet, only the usb. For track you can use freepie with the same terminal, because it runs on 2nd plane. I tried this and worked fine. Hope I helped ;)
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Jarvis
One Eyed Hopeful
Posts: 25
Joined: Sun Sep 02, 2012 12:21 am

Re: Home built HMD for free!

Post by Jarvis »

Thanks! I'd just made a little how-to guide in the development forum before you posted. here: http://www.mtbs3d.com/phpBB/viewtopic.php?f=138&t=17800

You can also try directly connection your phone to your pc's WiFi with virtual router software.. Not as fast as USB transport but still good enough to retain the wireless function of your HMD.
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Jarvis
One Eyed Hopeful
Posts: 25
Joined: Sun Sep 02, 2012 12:21 am

Re: Home built HMD for free!

Post by Jarvis »

I forgot to ask but I have software called EasyTether and for some reason when I check status in network adapters it shows 1gbps with usb2.0 port, any idea why?
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