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Need similar solution used in Mass Effect 2 for Dead Space

Posted: Sun Jun 20, 2010 8:27 am
by andysonofbob
Hi

I have just got Dead Space and I notice the issues are very similar to ME2. In ME2, the shadow-like image doubling which occured where ever there was fog was completely fixed by adding:
FloatingPointRenderTargets=false
to the gamersetting.cfg.

Is there a similar setting for Dead Space? If so where would I find it? (Steam version)

Thanks!

Andy

big fat edit

Its thevolumetric fog that causes the anomolies! Does anyone know if this can be turned off?

Thanks