Direct X Quad Buffer on ATI Radeon HD4890
Posted: Wed Jun 09, 2010 4:08 am
Hi all!
First, my hardware configuration:
AMD Atholon X2 64bit
2GB RAM DDR2
Windows 7 professional 64 bit
ATI Radeon HD4890
I've been a proud user of free iZ3D free anaglyph drivers for months.
I've recently bought this pair of eyewear visors: http://www.sestosenso3d.com/mediastore/ ... egory_id=5" onclick="window.open(this.href);return false;
They are the same 920D model that you can found around the web with different codes in front of it: MS stays for "MediaStore", that's the italian distributor.
They said that this eyewear works in stereoscopic withouth the need of specific drivers for the visor itself. It's quite true: you juast have to plug them into the VGA port, and it works. The problem I found it's that I can't use them for S-3D for now, because ATI doesn't have specific streo drivers like Nvidia.
Testing them with Stereoscopic Player on a computer with Nvidia quadro of a friend of mine, I've found that the only stereoscopic signal that works with them is "Quad Buffered OpenGL".
So, I suppose that I need Quad buffered stero signal. The problem is that I can't find a way to have Quad Buffer on directX, and almost all of the games I play are directX, not OpenGl. Nevertheless, iZ3D OpenGl stereo drivers chrashes on my Win7 system, as you may already know. So, until they fix the problem, I can't neither play stereo in opengl, or see 3D movies with stereoscopic player...
The question is: is there a way to activate Quad Buffer in DirectX game on my ATI HD4890? Will the Opengl iZ3D drivers be fixed soon?
Hope you will help me!
Andrea.
First, my hardware configuration:
AMD Atholon X2 64bit
2GB RAM DDR2
Windows 7 professional 64 bit
ATI Radeon HD4890
I've been a proud user of free iZ3D free anaglyph drivers for months.
I've recently bought this pair of eyewear visors: http://www.sestosenso3d.com/mediastore/ ... egory_id=5" onclick="window.open(this.href);return false;
They are the same 920D model that you can found around the web with different codes in front of it: MS stays for "MediaStore", that's the italian distributor.
They said that this eyewear works in stereoscopic withouth the need of specific drivers for the visor itself. It's quite true: you juast have to plug them into the VGA port, and it works. The problem I found it's that I can't use them for S-3D for now, because ATI doesn't have specific streo drivers like Nvidia.
Testing them with Stereoscopic Player on a computer with Nvidia quadro of a friend of mine, I've found that the only stereoscopic signal that works with them is "Quad Buffered OpenGL".
So, I suppose that I need Quad buffered stero signal. The problem is that I can't find a way to have Quad Buffer on directX, and almost all of the games I play are directX, not OpenGl. Nevertheless, iZ3D OpenGl stereo drivers chrashes on my Win7 system, as you may already know. So, until they fix the problem, I can't neither play stereo in opengl, or see 3D movies with stereoscopic player...
The question is: is there a way to activate Quad Buffer in DirectX game on my ATI HD4890? Will the Opengl iZ3D drivers be fixed soon?
Hope you will help me!
Andrea.