The Expanse - A Telltale Series (GEO-11 fix)

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a31632
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The Expanse - A Telltale Series (GEO-11 fix)

Post by a31632 »

Just a heads up that game works great with GEO-11.
3D kicks in when adding parameter “-dx11” and looks super!

I use the same GEO-11 fix as with “Star Trek Resurgence” a game made by a different/new company that employs a lot of former Telltale employees.

Both look great and are very immersive (as to be expected) in 3D. I took 2 pics with my camera (3D screenshots still not working with me) They both use the Unreal Engine so very easy going as far as 3D Vision goes….😎
IMG_2559.jpeg
IMG_2561.jpeg

3D Migoto files are included and renamed to *.org, if you want to use the 3D Migoto version make sure to also edit the "d3dx.ini" file.


===Make sure to DISABLE the EPIC OVERLAY as it will crash out at start===


TheExpanseATelltaleSeries GEO11-109.7z
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Last edited by a31632 on Thu Sep 07, 2023 8:42 pm, edited 2 times in total.
3DNovice
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Re: The Expanse - A Telltale Series (GEO-11 fix)

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Last edited by 3DNovice on Sat Apr 06, 2024 4:26 pm, edited 1 time in total.
janiw
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by janiw »

Congratulation! I enjoyed playing papa's burgeria io. The graphics and animations are colorful and cute
a31632
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by a31632 »

Please make sure when using GEO-11 to disable the Epic Games Overlay as it will crash the game when starting. 3DMigoto works fine with overlay enabled.
a31632
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Re: The Expanse - A Telltale Series (GEO-11 fix)

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***DOUBLE POST*** please delete
Lysander
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by Lysander »

a31632 wrote: Wed Jul 26, 2023 10:41 am I use the same GEO-11 fix as with “Star Trek Resurgence” a game made by a different/new company that employs a lot of former Telltale employees.
Any idea if this fix is better than the general UF9.12 in this game?
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a31632
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by a31632 »

Lysander wrote: Tue Sep 12, 2023 10:01 am
a31632 wrote: Wed Jul 26, 2023 10:41 am I use the same GEO-11 fix as with “Star Trek Resurgence” a game made by a different/new company that employs a lot of former Telltale employees.
Any idea if this fix is better than the general UF9.12 in this game?

I tried initially to install later versions of the Universal Fix and the game would CTD, this older version works. Same with the fix for Gollum LOTR. It seems with the newer UE in games nowadays where DX12 is preferred, this version I used is the only one working. But you can always test it yourself with newer versions. It could be that after the game has been updated it has changed, as the fix is working pretty good (with Geo-11 only some minor flickering in space scenes, all the rest looks good, while in 3DMigoto all looks good but it sometimes needs some time for caching) I am pretty happy to get 3D to kick in and looks 90-95% perfect to me.
I have not tested with GEO-11 in DX9 mode on newer drivers. I’m still on 452.22 on 3D Vision hardware.

Please let me know if you have tested if things have changed since the game was released.
Rubini
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by Rubini »

hi a31632, hi mates,

I made another fix for The Expanse, using the last UE4 universal fix v9.12, last geo11 and also correcting and automating all HUd&Menu.
Fixed also some few shadows flickering at distance.
its here:
viewtopic.php?t=29604
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Chtiblue
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by Chtiblue »

Awesome man, that's a great game 8)
UnityBeing
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Re: The Expanse - A Telltale Series (GEO-11 fix)

Post by UnityBeing »

Thank you for sharing and workaround.
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