Frank Vitz, CG Supervisor For EA, Guest Writes for MTBS!
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- 3D Angel Eyes (Moderator)
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Frank Vitz, CG Supervisor For EA, Guest Writes for MTBS!
We have a special guest writer, today!
Meant to be Seen is very honored to accept an editorial written by Frank Vitz, Senior Art Director and CG Supervisor for Electronic Arts. Frank has earned a name for himself at every stage of his career. He cut his teeth on the first Tron movie, worked on the special effects for the first two X-Men movies, and is a respected pioneer and inventor in the gaming industry. Just about everyone has been touched by Frank’s work - including Spider-Man in stereoscopic 3D.
Read full article...
Meant to be Seen is very honored to accept an editorial written by Frank Vitz, Senior Art Director and CG Supervisor for Electronic Arts. Frank has earned a name for himself at every stage of his career. He cut his teeth on the first Tron movie, worked on the special effects for the first two X-Men movies, and is a respected pioneer and inventor in the gaming industry. Just about everyone has been touched by Frank’s work - including Spider-Man in stereoscopic 3D.
Read full article...
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- 3D Angel Eyes (Moderator)
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Frank Vitz, CG Supervisor For EA, Guest Writes for MTBS!
The following is an excerpt of a blog article. Read Full Article
We have a special guest writer today!
Meant to be Seen is very honored to accept an editorial written by Frank Vitz, Senior Art Director and CG Supervisor for Electronic Arts. Frank has earned a name for himself at every stage of his career. He cut his teeth on the first Tron movie, worked on the special effects for the first two X-Men movies, and is a respected pioneer and inventor in the gaming industry. Just about everyone has been touched by Frank’s work – including Spider-Man in stereoscopic 3D.