Deliver Us The Moon
- maurizioclaudio21
- Cross Eyed!
- Posts: 167
- Joined: Mon Sep 16, 2019 10:01 am
Deliver Us The Moon
https://store.steampowered.com/app/4286 ... _The_Moon/
work with fix Universal.Fixes-3Dmigoto.1.3.16.x64-3DFix.UE4.Engine but it has to be fixed
i have a 3d fix amateur wip if someone is interested in trying it out the place
some things are still not correct but the game is playable
very nice game
work with fix Universal.Fixes-3Dmigoto.1.3.16.x64-3DFix.UE4.Engine but it has to be fixed
i have a 3d fix amateur wip if someone is interested in trying it out the place
some things are still not correct but the game is playable
very nice game
- Losti
- Golden Eyed Wiseman! (or woman!)
- Posts: 1545
- Joined: Tue Sep 17, 2019 5:30 am
Re: Deliver Us The Moon
Trs this one:
https://losti.s3.amazonaws.com/DeliverU ... ti-DHR.zip
The Reflection RegEX V3 will cause some shadows coming out of depth in some times but reflections are fixed, i cant find a solution for this. Its up to you, you can delete the reflection fix that will not flip halo shadows. Ipen the Alternative2.ini and delete this section here:
Use "NUMPAD /" key for HUD DEPTH, use "NUMPAD *" key for DEPTH of the game in different situations. Crosshair should be auto depth
https://losti.s3.amazonaws.com/DeliverU ... ti-DHR.zip
The Reflection RegEX V3 will cause some shadows coming out of depth in some times but reflections are fixed, i cant find a solution for this. Its up to you, you can delete the reflection fix that will not flip halo shadows. Ipen the Alternative2.ini and delete this section here:
Code: Select all
;******************************************************************************************************************************************
; VS REFLECTIONS3
[ShaderRegex_VS_Reflections3]
shader_model = vs_4_0 vs_5_0
temps = stereo tmp1
[ShaderRegex_VS_Reflections3.Pattern]
(?P<section1>
mul r\d+\.xyz, r\d+\.yyyy, cb0\[53\]\.xyzx\n
\s*mad r\d+\.xyz, (?P<pos>r\d+)\.xxxx, cb0\[52\]\.xyzx, r\d+\.xyzx\n
)
(?P<texcoord>
\s*mov o2\.xy, (?P=pos)\.xyxx\n
)
(?P<section2>
\s*add o1\.xyz, r\d+\.xyzx, cb0\[54\]\.xyzx\n
)
[ShaderRegex_VS_Reflections3.Pattern.Replace]
\n
${texcoord}
\n
// Losti ShaderRegex - UE4 Pattern VS Reflections3:\n
ld_indexable(texture2d)(float,float,float,float) ${stereo}.xyzw, l(0, 0, 0, 0), t125.xyzw\n
mul ${tmp1}.w, l(1.000000), ${stereo}.x\n
add ${pos}.x, ${pos}.x, -${tmp1}.w\n
\n
${section1}
\n
${section2}
\n
;
[ShaderRegex_VS_Reflections3.InsertDeclarations]
dcl_resource_texture2d (float,float,float,float) t125
;******************************************************************************************************************************************
- maurizioclaudio21
- Cross Eyed!
- Posts: 167
- Joined: Mon Sep 16, 2019 10:01 am
Re: Deliver Us The Moon
Thankssssssss Losti
I start the game again now it's perfect
I start the game again now it's perfect
- Chtiblue
- Certif-Eyed!
- Posts: 690
- Joined: Mon Sep 16, 2019 4:52 am
Re: Deliver Us The Moon
Awesome !
Thanks Losti
Thanks Losti
- Losti
- Golden Eyed Wiseman! (or woman!)
- Posts: 1545
- Joined: Tue Sep 17, 2019 5:30 am
Re: Deliver Us The Moon
Any more probelms here ?
- maurizioclaudio21
- Cross Eyed!
- Posts: 167
- Joined: Mon Sep 16, 2019 10:01 am
Re: Deliver Us The Moon
I found no problemsLosti wrote:Any more probelms here ?
the reflection you said is minimal
which is not noticed
thanks again
Non ho trovato problemi
il riflesso che dicevi è una cosa minima
che non si nota
grazie di nuovo
- Losti
- Golden Eyed Wiseman! (or woman!)
- Posts: 1545
- Joined: Tue Sep 17, 2019 5:30 am
Re: Deliver Us The Moon
Do you have finished the game ?
- maurizioclaudio21
- Cross Eyed!
- Posts: 167
- Joined: Mon Sep 16, 2019 10:01 am
Re: Deliver Us The Moon
si finito non ho trovato problemiLosti wrote:Do you have finished the game ?
yes finished I found no problems
For my convenience, playing with xbox controller I have set the B and X keys to change Convergence in automatic
to read the documents keep pressed for 0.2 sec
[Key6]
key = XB_X
type=cycle
separation = 80
convergence = 46.00
delay = 200
it resumes after reading
[Key7]
key = XB_B
type=cycle
separation = 80
convergence = 164.00
to read the computer menu from the arm
[Key_Low_Convergence2]
Key = XB_BACK
type = cycle
separation = 80, 80
convergence = 15.00, 164.00
- Losti
- Golden Eyed Wiseman! (or woman!)
- Posts: 1545
- Joined: Tue Sep 17, 2019 5:30 am
Re: Deliver Us The Moon
THANK YOU, ill give the users this option for this game, so i can release it soon.
- Losti
- Golden Eyed Wiseman! (or woman!)
- Posts: 1545
- Joined: Tue Sep 17, 2019 5:30 am