Forza Motorsport 6 Apex
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Forza Motorsport 6 Apex
Hello you,
yesterday I have the beta of Forza Motorsport 6 Apex downloaded.
Now I wanted to ask times whether there is a possibility this to play with Vjoy + Freepie?
Since this game only one Xbox 360 controller supports I need to operate with x360ce together this surely?
Unfortunately I'm not in the directory Windows Apps purely where it is installed (access denied) I would have also tried himself if I came to the ...
Is it generally possible?
I look forward to answers
greetings
PCGamer88
yesterday I have the beta of Forza Motorsport 6 Apex downloaded.
Now I wanted to ask times whether there is a possibility this to play with Vjoy + Freepie?
Since this game only one Xbox 360 controller supports I need to operate with x360ce together this surely?
Unfortunately I'm not in the directory Windows Apps purely where it is installed (access denied) I would have also tried himself if I came to the ...
Is it generally possible?
I look forward to answers
greetings
PCGamer88
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- Petrif-Eyed
- Posts: 2166
- Joined: Mon Jun 22, 2009 8:36 am
- Location: Stockholm, Sweden
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
No x360ce? Can you tell me what I have to do where? Do I need to copy something from this list?
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
I have uninstalled vjoy now and just wanted to install xOutput.
In my case it fails already at point 2: What do I have to download and install?
I have taken the first link and installed. As I now have the .dll included for circuit (freepie root or into the plugins directory?) And the script at all, came "name 'xOutput' is undefined"
What am I doing wrong?
In my case it fails already at point 2: What do I have to download and install?
I have taken the first link and installed. As I now have the .dll included for circuit (freepie root or into the plugins directory?) And the script at all, came "name 'xOutput' is undefined"
What am I doing wrong?
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- Petrif-Eyed
- Posts: 2166
- Joined: Mon Jun 22, 2009 8:36 am
- Location: Stockholm, Sweden
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
Sorry had forgotten that I had referred to the instructions.
I have strictly applied the points still I get the error message said
What am I doing wrong?
I have strictly applied the points still I get the error message said
What am I doing wrong?
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- Petrif-Eyed
- Posts: 2166
- Joined: Mon Jun 22, 2009 8:36 am
- Location: Stockholm, Sweden
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
I have just the .dll set in the security settings to allow. Still the Same message
Or do you mean something else?
I was referring only to the instructions, I have something else to install (the plugin based)?
Or do you mean something else?
I was referring only to the instructions, I have something else to install (the plugin based)?
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
Now I have managed that it now runs with me
Is there somewhere to download scripts? I need something like this where the mouse movement is sent to the analog stick. I have a script that with vjoy as I work I am presenting.
Can this just sort of rewrite?
Is there somewhere to download scripts? I need something like this where the mouse movement is sent to the analog stick. I have a script that with vjoy as I work I am presenting.
Can this just sort of rewrite?
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
I have my mouse Steering script rewritten to xOutput. It combines perfectly with other games only forza6 apex there are problems He does not respond or faulty on my mouse and keyboard inputs which I have placed on the Xbox controller
Is this due to the drivers to xOutput or script itself?
Does somebody has any idea?
Is this due to the drivers to xOutput or script itself?
Does somebody has any idea?
Code: Select all
if starting:
system.setThreadTiming(TimingTypes.HighresSystemTimer)
system.threadExecutionInterval = 5
def calculate_rate(max, time):
if time > 0:
return max / (time / system.threadExecutionInterval)
else:
return max
int32_max = (2 ** 14) - 1
int32_min = (( 2** 14) * -1) + 1
xoutput[0].lx = int32_min
# =============================================================================================
# //////////////////////////////////////// SETTINGS ///////////////////////////////////////////
# =============================================================================================
# Mouse settings
# =============================================================================================
# Higher SCR = Smoother/Slower Response | Lower SCR = Harder/Quicker Response
# With the game's built in steering settings, there's no need to change the scr value
# SCR's effects can be felt better with arcade style racing games
# =============================================================================================
global mouse_sensitivity, sensitivity_center_reduction
mouse_sensitivity = 120
sensitivity_center_reduction = 0.8
# =============================================================================================
# Steering settings
# =============================================================================================
global steering, steering_max, steering_min, steering_center_reduction
# Init values, do not change
steering = 0.0
steering_max = float(int32_max)
steering_min = float(int32_min)
steering_center_reduction = 1.0
# =================================================================================================
# Steering logic
# =================================================================================================
if mouse.wheelUp:
steering = 0.0
if steering > 0:
steering_center_reduction = sensitivity_center_reduction ** (1 - (steering / steering_max))
elif steering < 0:
steering_center_reduction = sensitivity_center_reduction ** (1 - (steering / steering_min))
steering = steering + ((float(mouse.deltaX) * mouse_sensitivity) / steering_center_reduction)
if steering > steering_max:
steering = steering_max
elif steering < steering_min:
steering = steering_min
xoutput[0].lx = int(round(steering))
xoutput[0].A = keyboard.getKeyDown(Key.NumberPadEnter)
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- One Eyed Hopeful
- Posts: 17
- Joined: Sun Nov 15, 2015 1:56 pm
Re: Forza Motorsport 6 Apex
Unfortunately it does not quite work I steer the car with the mouse by Freepie xOutput.
With the keyboard I give gas and brake even so.
As soon as I now start the script and also an Xbox controller is detected, the keyboard and the mouse steering does not work properly when driving
Gas is no longer executed correctly and the steering is carried out only to about 25%.
May be due to my script?
Does anyone have an idea what it could be?
With the keyboard I give gas and brake even so.
As soon as I now start the script and also an Xbox controller is detected, the keyboard and the mouse steering does not work properly when driving
Gas is no longer executed correctly and the steering is carried out only to about 25%.
May be due to my script?
Code: Select all
if starting:
system.setThreadTiming(TimingTypes.HighresSystemTimer)
system.threadExecutionInterval = 5
def calculate_rate(max, time):
if time > 0:
return max / (time / system.threadExecutionInterval)
else:
return max
int32_max = (2 ** 14) - 1
int32_min = (( 2** 14) * -1) + 1
xoutput[0].lx = int32_min
# =============================================================================================
# //////////////////////////////////////// SETTINGS ///////////////////////////////////////////
# =============================================================================================
# Mouse settings
# =============================================================================================
# Higher SCR = Smoother/Slower Response | Lower SCR = Harder/Quicker Response
# With the game's built in steering settings, there's no need to change the scr value
# SCR's effects can be felt better with arcade style racing games
# =============================================================================================
global mouse_sensitivity, sensitivity_center_reduction
mouse_sensitivity = 5
sensitivity_center_reduction = 0.8
# =============================================================================================
# Steering settings
# =============================================================================================
global steering, steering_max, steering_min, steering_center_reduction
# Init values, do not change
steering = 0.0
steering_max = float(int32_max)
steering_min = float(int32_min)
steering_center_reduction = 0.5
# =================================================================================================
# Steering logic
# =================================================================================================
if mouse.wheelUp:
steering = 0.0
if steering > 0:
steering_center_reduction = sensitivity_center_reduction ** (1 - (steering / steering_max))
elif steering < 0:
steering_center_reduction = sensitivity_center_reduction ** (1 - (steering / steering_min))
steering = steering + ((float(mouse.deltaX) * mouse_sensitivity) / steering_center_reduction)
if steering > steering_max:
steering = steering_max
elif steering < steering_min:
steering = steering_min
xoutput[0].lx = int(round(steering)) * 5