Mouse for oculus head tracking
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- One Eyed Hopeful
- Posts: 1
- Joined: Wed Jul 02, 2014 8:47 pm
Mouse for oculus head tracking
I am working on a vr headset that uses and air mouse chip for head tracking so I am not able to play rift games. I am a python nubie so I am not sure on how to program a script that does not rely on having an oculus plugged in but registers the mouse movement as oculus head tracking. thanksin advance to anyone who helps
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- Petrif-Eyed
- Posts: 2166
- Joined: Mon Jun 22, 2009 8:36 am
- Location: Stockholm, Sweden
Re: Mouse for oculus head tracking
If I understand you correctly you want to emulate the Rift?
That is not possible due to the way the SDK is written. The only solid way that would work with all titles are to emulate the HID and reverse enginer the raw signals sent by the rift to the point that the SDK will work. I'm guessing that if you only emulate the gyro that could work because if you send perfect gyro values it doesnt matter what if the acc.meter is zero or the magnometer, but its just a guess.
If anyone here are good with HID I would love someone to do it, but I simply dont have the time or the experience with HID to do it
That is not possible due to the way the SDK is written. The only solid way that would work with all titles are to emulate the HID and reverse enginer the raw signals sent by the rift to the point that the SDK will work. I'm guessing that if you only emulate the gyro that could work because if you send perfect gyro values it doesnt matter what if the acc.meter is zero or the magnometer, but its just a guess.
If anyone here are good with HID I would love someone to do it, but I simply dont have the time or the experience with HID to do it