Procedurally generated environments based on available real world room space.
http://phys.org/news/2013-04-virtual-re ... ments.html
Infinite walking in virtual environments [video]
- ftarnogol
- Cross Eyed!
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Infinite walking in virtual environments [video]
<a href="http://phobos.psychologicaltechnologies.com">Link text</a>
- Popopinsel
- Two Eyed Hopeful
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Re: Infinite walking in virtual environments [video]
Looks like the technique Palmer called 'redirected walking' in the SXSW VR Panel 'The Holy Grail of Gaming' in march 2013: http://youtu.be/9EYGDG-Oor8?t=26m39s