Yes I updated it on the same day the updated SDK came out.raeldor wrote:Can you confirm you updated your Rift firmware to 0.18?
Opentrack crashing when you stop the tracking isn't a big deal to me. I'm just glad it works!
Yes I updated it on the same day the updated SDK came out.raeldor wrote:Can you confirm you updated your Rift firmware to 0.18?
EDIT - upon closer testing, it appears to be the "drift to center" feature of this new build that is screwing up. Can you do a build without "drift to center"? If the yaw drift is indeed fixed now, we don't need it anyway...raeldor wrote:I had the recenter spring flag turned on when I did the build so yes, I think it does do the recenter.Mattijs wrote: Is this the DLL that drifts to centre like the one above??
I can get the centre drifting one to work but when i copy the dll stuff over the opentrack folder with that latest dropbox upload, the rift options stops being an option in opentrack
That's odd about this one not working for you. I have it running fine. When you look in the opentrack folder you see all the rift files with a date of 10/14? You have opentrack v2.0a2?
After prolonged use I find it occasional gets out of center, even the new version. I'm playing a WW2 online flight sim (Aces High) and the head movements are fairly insane in combat .mm0zct wrote:Since I'm currently looking at refactoring the hotkey system, I might look into it, but I can't make any promises. If the drifting is solved why would you need a recentering hotkey anyway? (other than "just in case")