Help with button key remapping based on orientation

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QUAKE
One Eyed Hopeful
Posts: 31
Joined: Sat Apr 06, 2013 9:10 am

Help with button key remapping based on orientation

Post by QUAKE »

I'm trying to make my DDR pad 'omnidirectional' based on which direction the player is facing:

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What's the best way to get the rift's compass orientation data with an external utility?

Can there be two programs getting info form the tracker?
Because i remember demos not working when the orientation utility is running -is there a way to bypass the fact that the tracker works in exclusive mode?

If not, what other device with a compass may be used, wiimotionplus controller? Kinect for optical tracking?

How are omnidirectional treadmills trying trying to solve the issue?
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