Virtuix Omni Kickstarting June 4th!!!
- colocolo
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Re: Virtuix Omni Kickstarting June 4th!!!
wow, the pledges are speeding up.
Good that the Kickstarter doesn't rely on other continents.
They will reach their goal anyway.
For the future i hope this can be managed in another way if you think also about the customs duty.
Good that the Kickstarter doesn't rely on other continents.
They will reach their goal anyway.
For the future i hope this can be managed in another way if you think also about the customs duty.
- crespo80
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Re: Virtuix Omni Kickstarting June 4th!!!
Awesome video, and a clever goal that will be easily achieved and surpassed, making the Omni a great success among VR enthusiasts!
Too bad shipping costs are a deal braker for Europeans like me, 175/225$ to Italy is understandable considering the weight and bulkiness of the product but it' almost the price of the Omni itself (and some other countries are completely cut out at 600$ )
Too bad shipping costs are a deal braker for Europeans like me, 175/225$ to Italy is understandable considering the weight and bulkiness of the product but it' almost the price of the Omni itself (and some other countries are completely cut out at 600$ )
Last edited by crespo80 on Tue Jun 04, 2013 5:52 am, edited 2 times in total.
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Re: Virtuix Omni Kickstarting June 4th!!!
Woke up early to back : ) Good luck!
- colocolo
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Re: Virtuix Omni Kickstarting June 4th!!!
I bet they will reach their goal this european evening. Its mind blowing how fast it climbs up.
- LordJuanlo
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Re: Virtuix Omni Kickstarting June 4th!!!
Early backer for the $349 tier. It seems this tier will die in just 1 hour! Awesome!
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- One Eyed Hopeful
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Re: Virtuix Omni Kickstarting June 4th!!!
Yeah I'm from germany and I almost didn't back when I saw the shipping costs...
The only good thing about it is that you get billed next year and that kept me in the ring
I got the $399 with the Shirt and Stuff and added the Omni Rack, so all in all, I'm at $508...
As I already wrote in the kickstarter comments, I guess demoing won't be easy because of the different shoe-sizes.
I don't want to buy additional pairs just for demoing this. I read the FAQ about a shoe-strap-on but I hope they are
thinking again about shipping it in time with the first batch.
Letting people demo the Omni can only be good for them...
The only good thing about it is that you get billed next year and that kept me in the ring
I got the $399 with the Shirt and Stuff and added the Omni Rack, so all in all, I'm at $508...
As I already wrote in the kickstarter comments, I guess demoing won't be easy because of the different shoe-sizes.
I don't want to buy additional pairs just for demoing this. I read the FAQ about a shoe-strap-on but I hope they are
thinking again about shipping it in time with the first batch.
Letting people demo the Omni can only be good for them...
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Re: Virtuix Omni Kickstarting June 4th!!!
damn, as an european that's another 300$ for shipping and import taxes for me.
I think I will wait for that spanish dudes indigogo campaign and see how much that one will cost.
Sorry Jan... and Congratulations too. Your KS is taking off REAL nice
I think I will wait for that spanish dudes indigogo campaign and see how much that one will cost.
Sorry Jan... and Congratulations too. Your KS is taking off REAL nice
Last edited by remosito on Tue Jun 04, 2013 7:01 am, edited 1 time in total.
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Re: Virtuix Omni Kickstarting June 4th!!!
when i see your The Gallery signature it would be great if they would test Omni + rift + Hydra + The Gallery ^^rwurdig wrote:Woot almost 50%
But how does Omni work with all the cables? Would they not wrap around me?
- colocolo
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Re: Virtuix Omni Kickstarting June 4th!!!
5 NEW VIDEOS Virtuix Youtube channel. Vorpx Battlefield 3, Arma 3,Black Ops 2, and Skyrim + Half Life.
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Re: Virtuix Omni Kickstarting June 4th!!!
holy crap almost funded already, did not think it would be that fast.
- Okta
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Re: Virtuix Omni Kickstarting June 4th!!!
Shipping to Australia too ridiculous to list Damn shame but ill have to give it a miss.
"I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."
Notch on the FaceDisgrace buyout.
Notch on the FaceDisgrace buyout.
- crespo80
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Re: Virtuix Omni Kickstarting June 4th!!!
Some time ago I thought the Omni could appeal only to few very hardcore VR enthusiasts of mtbs3d or OculusVR forums and barely reach a 100k $ kickstarter goal.
They reached 100k in a matter of hours and they may reach the main goal in less than a day, just like the Rift did!
AWESOME
They reached 100k in a matter of hours and they may reach the main goal in less than a day, just like the Rift did!
AWESOME
- mattyeatsmatts
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Re: Virtuix Omni Kickstarting June 4th!!!
There has just got to be an easier way to do motion tracking, It keeps going thru my head all day every day so I'll wait till i figure it out or someone else does. Plus yeah the shipping to Australia would be criminal.
Or ill use my Kinect and chuck on some rollerskates
Or ill use my Kinect and chuck on some rollerskates
- baggyg
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Re: Virtuix Omni Kickstarting June 4th!!!
Congrats on the campaign Jan. Its gonna be a great success. Unfortunately it is priced well outside of my range.
$399 + $300 shipping + probably another $100 - $200 in import tax and duties.
I really wanted this device but >$900 is way too much.
Once manufacture is up and running do you plan to have European distributors?
$399 + $300 shipping + probably another $100 - $200 in import tax and duties.
I really wanted this device but >$900 is way too much.
Once manufacture is up and running do you plan to have European distributors?
- mahler
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Re: Virtuix Omni Kickstarting June 4th!!!
http://www.kicktraq.com/projects/194462 ... rite-game/
Funded: 94% OF GOAL (currently)
Trending: 3780% OF GOAL
Funded: 94% OF GOAL (currently)
Trending: 3780% OF GOAL
- colocolo
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Re: Virtuix Omni Kickstarting June 4th!!!
wow, but almost impossible. 10,000 OR owners could roughly pledge 5 Million if they all buy one.mahler wrote:http://www.kicktraq.com/projects/194462 ... rite-game/
Funded: 94% OF GOAL (currently)
Trending: 3780% OF GOAL
But you shouldn't forget the other HMD's.
- Moriarty
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Re: Virtuix Omni Kickstarting June 4th!!!
Wow, the goal has almost been achieved and still 48 days to go. Congratulations JanVR !
The video is great, and you touched on all the potential applications... +1 for mentioning the historical simulations and walking through ancient worlds. That would be my personal "dream application".
The video is great, and you touched on all the potential applications... +1 for mentioning the historical simulations and walking through ancient worlds. That would be my personal "dream application".
- rhinosix
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Re: Virtuix Omni Kickstarting June 4th!!!
Crazy! I just saw the Kickstarter page. Only $500 to go! I'm betting by the time I hit "submit" on this post the goal will be reached. Congrats!
I wonder how high it will go?
I wonder how high it will go?
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Re: Virtuix Omni Kickstarting June 4th!!!
Congratulations Jan!!!!!!!!!!!
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- mahler
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Re: Virtuix Omni Kickstarting June 4th!!!
Congratulations!
$150.000 in only 4 hours
With a day containing 24 hours and almost 48 days to go...
.... the final amount should be around $43.000.000!!!!
$150.000 in only 4 hours
With a day containing 24 hours and almost 48 days to go...
.... the final amount should be around $43.000.000!!!!
Last edited by mahler on Tue Jun 04, 2013 8:17 am, edited 3 times in total.
- colocolo
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Re: Virtuix Omni Kickstarting June 4th!!!
The world is becoming VR.
Congratulations, JanVR!!!
Any extra goals?
Congratulations, JanVR!!!
Any extra goals?
- mattyeatsmatts
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Re: Virtuix Omni Kickstarting June 4th!!!
Congrats Jan, looks like you will have a very very busy year.
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Re: Virtuix Omni Kickstarting June 4th!!!
I am really interested in this. I must admit that I am a bit deterred by the cost and not being able to try it before hand though
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Re: Virtuix Omni Kickstarting June 4th!!!
Please 1. Stretchgoal -> One size-fits-all Footwear or something like that.
- LordJuanlo
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Re: Virtuix Omni Kickstarting June 4th!!!
Funded in just 3 hours. Congratulations JanVR!!!
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Re: Virtuix Omni Kickstarting June 4th!!!
Congratulations Jan!
The Omni is at the moment with the uncertain shipping and VAT costs a bit to expensive for me,
but I hope it continues to be a huge success.
The Omni is at the moment with the uncertain shipping and VAT costs a bit to expensive for me,
but I hope it continues to be a huge success.
- blazespinnaker
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Re: Virtuix Omni Kickstarting June 4th!!!
Well done! Smart selling the platform separately.
Gear VR: Maybe OVR isn't so evil after all!
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Re: Virtuix Omni Kickstarting June 4th!!!
Thanks all!
We are getting overwhelmed by requests from Australia, so we just added AUS to our shipping list! Little doubt we can fill a full container to the East Coast.
We are getting overwhelmed by requests from Australia, so we just added AUS to our shipping list! Little doubt we can fill a full container to the East Coast.
- rhinosix
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Re: Virtuix Omni Kickstarting June 4th!!!
ss248 wrote:People behind virtuix are very bad at marketing.
After all this embarrassing videos, like tf2 on low framerate or recent hf2 with shaking hands, I cannot take them serious anymore.
I don't think they kickstarter will succeed.
- nateight
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Re: Virtuix Omni Kickstarting June 4th!!!
Congratulations on the near-instant funding, Virtuix! I had my doubts about this thing, but you managed to find what appears to be the perfect price point, and you structured your Kickstarter very sensibly. Good work! There are many more challenges ahead for you guys, but I'm hopeful you'll meet and exceed all of them, also. Looks like I need to start saving up a few hundred bucks!
Shameless plug of the day - Read my witty comments on Reddit, in which I argue with the ignorant, over things that don't matter, for reasons I never fully understood!
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Re: Virtuix Omni Kickstarting June 4th!!!
Congratulations on reaching the goal so fast!
The shipping costs are damn high. The shipping and tax doubles the cost for me, which is a real killer. I guess it was to be expected though.
My biggest concern with the device is that, at least with the current tracker, you only seem to be able to walk forward, and strafe in an unnatural way. I'm afraid that most retrofitted games will be borderline unplayable if you can only walk where you're looking. I think you'd need some kind of analog movement (perhaps by emulating gamepad input, taking the looking direction into account) to be able to really play anything. Though I'm sure that even if the Omni tracking hardware and software won't allow this, the community will come up with a solution.
The shipping costs are damn high. The shipping and tax doubles the cost for me, which is a real killer. I guess it was to be expected though.
My biggest concern with the device is that, at least with the current tracker, you only seem to be able to walk forward, and strafe in an unnatural way. I'm afraid that most retrofitted games will be borderline unplayable if you can only walk where you're looking. I think you'd need some kind of analog movement (perhaps by emulating gamepad input, taking the looking direction into account) to be able to really play anything. Though I'm sure that even if the Omni tracking hardware and software won't allow this, the community will come up with a solution.
- brantlew
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Re: Virtuix Omni Kickstarting June 4th!!!
alekki wrote:Congratulations on reaching the goal so fast!
The shipping costs are damn high. The shipping and tax doubles the cost for me, which is a real killer. I guess it was to be expected though.
My biggest concern with the device is that, at least with the current tracker, you only seem to be able to walk forward, and strafe in an unnatural way. I'm afraid that most retrofitted games will be borderline unplayable if you can only walk where you're looking. I think you'd need some kind of analog movement (perhaps by emulating gamepad input, taking the looking direction into account) to be able to really play anything. Though I'm sure that even if the Omni tracking hardware and software won't allow this, the community will come up with a solution.
Some of those problems can be alleviated with good sensor and software support. A fairly good approximation of independent head and torso aiming can be accomplished with WASD keys and a couple of good gyro sensors. That supports practically all games in a rudimentary way. A few games can be interfaced through the gamepad interface and then an even better, analog separation of head and torso can be implemented.
http://www.mtbs3d.com/phpBB/viewtopic.p ... =80#p80944
The best method however would be a standardized API interface that would allow true independent control of head and torso direction, but that's an uphill battle getting game developer support. But these days with all the Rift frenzy, it's hopefully not as hard of a battle as it used to be.
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Re: Virtuix Omni Kickstarting June 4th!!!
nice kickstarter video. I like how you can easily take it apart. almost makes me want to get one even though I didn't think I had room for it.
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Re: Virtuix Omni Kickstarting June 4th!!!
Holy poop that was fast. Congrats Janvr on a successful Kickstarter campaign!
I have a question for you aswell. Are there any plans to develop it even further so it would allow the gamer to actually crouch within a game?
I know most games other than fps games usually have that ability but I think it would be a nice addition since most of the games ppl will you use VR for will be fps-type games.
I have a question for you aswell. Are there any plans to develop it even further so it would allow the gamer to actually crouch within a game?
I know most games other than fps games usually have that ability but I think it would be a nice addition since most of the games ppl will you use VR for will be fps-type games.
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Re: Virtuix Omni Kickstarting June 4th!!!
I am seriously impressed by that kickstarter. That is not a small goal, and to meet it that quickly, bravo.
I have backed it as well.
Any plans for stretch goals?
I have backed it as well.
Any plans for stretch goals?
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- Petrif-Eyed
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Re: Virtuix Omni Kickstarting June 4th!!!
Any guesses how long it will take for the Omni to pass the $2.5M for the Rift kickstarter, and how long a delay that extra "unexpected" demand will add to the delivery dates?
I am going to have to do some "serious" letting go of some of my techno-toys to make room for that thing "somewhere" in my house. A shipping delay would allow me a little more time to figure out where I can put it...
I am going to have to do some "serious" letting go of some of my techno-toys to make room for that thing "somewhere" in my house. A shipping delay would allow me a little more time to figure out where I can put it...
Last edited by geekmaster on Tue Jun 04, 2013 10:54 am, edited 2 times in total.
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- Jalaman
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Re: Virtuix Omni Kickstarting June 4th!!!
Setting the campaign time for 48 days seems really unnecessary.
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Re: Virtuix Omni Kickstarting June 4th!!!
48 hours would have been plenty, eh? But then it would have little opportunity to surpass the Rift!Jalaman wrote:Setting the campaign time for 48 days seems really unnecessary.
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- blazespinnaker
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Re: Virtuix Omni Kickstarting June 4th!!!
I am currently working on a solution to this. I have strapped my iPod touch to a shin and wrote a quick app which takes the UIAccelometer and sends UDP data to a server (using awt Robot for cross platform) on your PC which injects keystrokes into the OS input queue.brantlew wrote:alekki wrote:Congratulations on reaching the goal so fast!
The shipping costs are damn high. The shipping and tax doubles the cost for me, which is a real killer. I guess it was to be expected though.
My biggest concern with the device is that, at least with the current tracker, you only seem to be able to walk forward, and strafe in an unnatural way. I'm afraid that most retrofitted games will be borderline unplayable if you can only walk where you're looking. I think you'd need some kind of analog movement (perhaps by emulating gamepad input, taking the looking direction into account) to be able to really play anything. Though I'm sure that even if the Omni tracking hardware and software won't allow this, the community will come up with a solution.
Some of those problems can be alleviated with good sensor and software support. A fairly good approximation of independent head and torso aiming can be accomplished with WASD keys and a couple of good gyro sensors. That supports practically all games in a rudimentary way. A few games can be interfaced through the gamepad interface and then an even better, analog separation of head and torso can be implemented.
http://www.mtbs3d.com/phpBB/viewtopic.p ... =80#p80944
The best method however would be a standardized API interface that would allow true independent control of head and torso direction, but that's an uphill battle getting game developer support. But these days with all the Rift frenzy, it's hopefully not as hard of a battle as it used to be.
It works very well. The UIAccelometer/CMMotionManager can get acceleration data in x/y/z coords. Need a bit of work on baselining it, but I'll have something up on github soon. Will nag a friend of mine to use his distribution cert to push something up to the app store (or anyone can do this).
Anyways, I'll start a new thread for all this. Don't want to horn in on Jan's project here.
Last edited by blazespinnaker on Tue Jun 04, 2013 11:14 am, edited 1 time in total.
Gear VR: Maybe OVR isn't so evil after all!