Houston, nVidia created a problem - Ambient Occlusion
Posted: Sun Jun 07, 2009 7:28 am
Ambient Occlusion, a new feature in the latest nVidia Driver kills Stero 3D in some games.
For more info on Ambient Occlusion click here
This seems to have different effects on different games via different S3D Drivers. (Both iz3D and nVidia Driver are affected by it!)
Games I've Tested so far:
* Fallout 3 - Completly broken with nVidia Driver, gun renders fine but everything else is weird. iz3D driver renders fine, however performance is unplayable. (Its fine without AO enabled)
* Unreal Tournament 3 - Completly broken with nVidia Driver, seems to show a non-textured, non-movable version of the 3D world.
* Call of Duty 5 - Allmost all of game world turns white on nVidia S3D. Trees seem to be a exception. (Sprites?)
For more info on Ambient Occlusion click here
This seems to have different effects on different games via different S3D Drivers. (Both iz3D and nVidia Driver are affected by it!)
Games I've Tested so far:
* Fallout 3 - Completly broken with nVidia Driver, gun renders fine but everything else is weird. iz3D driver renders fine, however performance is unplayable. (Its fine without AO enabled)
* Unreal Tournament 3 - Completly broken with nVidia Driver, seems to show a non-textured, non-movable version of the 3D world.
* Call of Duty 5 - Allmost all of game world turns white on nVidia S3D. Trees seem to be a exception. (Sprites?)