DK1 compatibility dropped with Perception 3?
Posted: Tue Feb 16, 2016 5:36 am
Since runtime 0.6.0.1 is the last version to support extended mode I'm pretty much stuck with that when using a DK1.
So when I saw that Perception 3.0.0a2 is the only version that's made for this runtime I thought that would be the one for me to try.
Well, I can't get it to run whatever I try.
Instructions clearly tell me to set the Rift display mode to Direct HMD Access but when I do that I can't choose the Rift as my display device (see pic).
I've tried all possible display settings but it just seems it doesn't inject cause games start playing like without Perception running.
Can anyone tell me how to get this working please? (without the hassle of having to switch runtime versions) Or was DK1 support dropped since v3?
Thanks in advance
So when I saw that Perception 3.0.0a2 is the only version that's made for this runtime I thought that would be the one for me to try.
Well, I can't get it to run whatever I try.
Instructions clearly tell me to set the Rift display mode to Direct HMD Access but when I do that I can't choose the Rift as my display device (see pic).
I've tried all possible display settings but it just seems it doesn't inject cause games start playing like without Perception running.
Can anyone tell me how to get this working please? (without the hassle of having to switch runtime versions) Or was DK1 support dropped since v3?
Thanks in advance