Motion VR Headset (updated!)
Posted: Mon Jun 15, 2015 12:03 pm
Hey! I am going to be designing a VR HMD! What sets it apart is price, and design. This device will be made of nice materials, giving it a more gamers' look . Here is where price comes in.
Using a 1280x800 display with a diffuser will almost eliminate the screen door effect . Although, this will make the LCD a tad duller, the tradeoff will be worth it (I hope). If this becomes a final product, it will have a nicer looking screen, and a better diffuser. The problem with desktop VR these days is that you have to really spend money to update your computer. With a specially designed SDK, there will be different settings. Using a driver, this SDK can figure out what setting is best for your computer. Lets say you use a GTX 980 ti. Graphics settings will be turned all the way up. If you use a GTX 650, it will turn the graphics down to a suitable amount for the headset. This will be a one time setup. You would start a compatible program, and it would open a window on your desktop. It will ask if it can check your computers specifications. Once its done, it will store the graphics info in the SDK folder. The graphics can range from this:
(credit to google)
to this:
(credit to VR Bits)
So yeah! A VR headset that adjusts to your computer! That would spread compatibility to many computers! I feel everyone should get to try VR!
BOM and Specs: https://docs.google.com/document/d/1pr2 ... sp=sharing
Cardboard prototype:
Using a 1280x800 display with a diffuser will almost eliminate the screen door effect . Although, this will make the LCD a tad duller, the tradeoff will be worth it (I hope). If this becomes a final product, it will have a nicer looking screen, and a better diffuser. The problem with desktop VR these days is that you have to really spend money to update your computer. With a specially designed SDK, there will be different settings. Using a driver, this SDK can figure out what setting is best for your computer. Lets say you use a GTX 980 ti. Graphics settings will be turned all the way up. If you use a GTX 650, it will turn the graphics down to a suitable amount for the headset. This will be a one time setup. You would start a compatible program, and it would open a window on your desktop. It will ask if it can check your computers specifications. Once its done, it will store the graphics info in the SDK folder. The graphics can range from this:
(credit to google)
to this:
(credit to VR Bits)
So yeah! A VR headset that adjusts to your computer! That would spread compatibility to many computers! I feel everyone should get to try VR!
BOM and Specs: https://docs.google.com/document/d/1pr2 ... sp=sharing
Cardboard prototype: