Small nightly build with rendering fixes for Dear Esther and Mirrors Edge
Fixed Various Brassa HUD related issues
Added message when user outside of camera tracking zone
Tweaked postional tracking reset so that offsets are not included (suspect was causing issues for some)
Shader fix for Mirrors Edge
Shader fix for Dear Esther
Added a config.xml parameter that allows users to suppress all notifications, as this is potentially causing a crash on Radeon cards
Assorted tweaks to positional tracking
Version and build date should now be visible on Perception dialog
Credit for Changes: Simon Brown (Dr Beef)
Vireio Perception Nightly Build (17th September) - Shader F
- baggyg
- Vireio Perception Developer
- Posts: 491
- Joined: Sat May 19, 2012 5:20 am
- Location: BB, Slovakia
- cybereality
- 3D Angel Eyes (Moderator)
- Posts: 11407
- Joined: Sat Apr 12, 2008 8:18 pm
- Neil
- 3D Angel Eyes (Moderator)
- Posts: 6882
- Joined: Wed Dec 31, 1969 6:00 pm
- Contact:
Re: Vireio Perception Nightly Build (17th September) - Shade
Dear Esther...positional tracking...sweet!!!!!
Share a video if you can!
Regards,
Neil
Share a video if you can!
Regards,
Neil
- baggyg
- Vireio Perception Developer
- Posts: 491
- Joined: Sat May 19, 2012 5:20 am
- Location: BB, Slovakia
Re: Vireio Perception Nightly Build (17th September) - Shade
I don't have it installed but Simon may be able to help with that.Neil wrote:Dear Esther...positional tracking...sweet!!!!!
Share a video if you can!
Regards,
Neil
- DrBeef
- Vireio Perception Developer
- Posts: 328
- Joined: Wed Aug 14, 2013 6:20 am
- Location: London
Re: Vireio Perception Nightly Build (17th September) - Shade
Sadly, as I don't have a DK2, I can't really help demonstrate it (which is terribly frustrating!). Perhaps a request to someone on the Reddit post might bear some fruit?baggyg wrote:I don't have it installed but Simon may be able to help with that.
- baggyg
- Vireio Perception Developer
- Posts: 491
- Joined: Sat May 19, 2012 5:20 am
- Location: BB, Slovakia
Re: Vireio Perception Nightly Build (17th September) - Shade
I didn't realise we ahd a VR Boost profile for it - does it work okay?DrBeef wrote:Sadly, as I don't have a DK2, I can't really help demonstrate it (which is terribly frustrating!). Perhaps a request to someone on the Reddit post might bear some fruit?baggyg wrote:I don't have it installed but Simon may be able to help with that.
I will install tonight and get a video out.
- DrBeef
- Vireio Perception Developer
- Posts: 328
- Joined: Wed Aug 14, 2013 6:20 am
- Location: London
Re: Vireio Perception Nightly Build (17th September) - Shade
It does, in fact it is actually really good. Certainly one of the better demonstrations of Vireio/VRBoost I'd say (though not the most exciting of games).baggyg wrote: I didn't realise we ahd a VR Boost profile for it - does it work okay?
I will install tonight and get a video out.
- LordJuanlo
- Binocular Vision CONFIRMED!
- Posts: 224
- Joined: Thu Jul 26, 2012 12:55 am
- Location: Spain
- Contact:
Re: Vireio Perception Nightly Build (17th September) - Shade
Good job guys. I have seen Dear Esther bugs I reported have been fixed, however a new one has been introduced, at least on my Radeon card. I posted a video of the problem on the games subforum:
http://www.mtbs3d.com/phpBB/viewtopic.p ... 43#p154543
http://www.mtbs3d.com/phpBB/viewtopic.p ... 43#p154543