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Assassins Creed - Revelations

Posted: Thu Dec 01, 2011 11:38 pm
by Earmack
I buy the game and play little bit....at this moment everything perfect, don't see any 3D anomalies

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 8:40 am
by Likay
Prebooked+prepayed at megastore and i haven't got it yet. No message either. Bit pissed off and wonder if piracy the only way to play pc-games at release date...
Good news that tridef works well with it. I've heard that 3d-vision users have several problems with the game.

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:18 pm
by xhonzi
Revelations on Xbox (and PS3 I assume) uses reprojection. DDD is true stereo for this game?

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:18 pm
by Osobari
Likay wrote:Prebooked+prepayed at megastore and i haven't got it yet. No message either. Bit pissed off and wonder if piracy the only way to play pc-games at release date...
Good news that tridef works well with it. I've heard that 3d-vision users have several problems with the game.
The nVidia side has been having trouble with a lot of things, especially with the new 3D Vision 2 glasses being absolutely terrible. If it weren't for the lack of Crossfire support in 3D on the AMD side, I'd be on the red team completely.

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:27 pm
by Neil
What problems are people having with the 3DV2 glasses? I think they are pretty good. We'll do a proper review of them in a bit, though I gave them mention in the 3D Buying Guide this year.

Earmac, can you make a submission for Assassins' Creed: Revelations in GG3D? Just remember to turn auto-convergence off with the submission.

Regards,
Neil

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:36 pm
by Osobari
Neil wrote:What problems are people having with the 3DV2 glasses? I think they are pretty good. We'll do a proper review of them in a bit, though I gave them mention in the 3D Buying Guide this year.

Earmac, can you make a submission for Assassins' Creed: Revelations in GG3D? Just remember to turn auto-convergence off with the submission.

Regards,
Neil
Many people are finding that the reflective quality of the glasses greatly diminishes the quality of the image. I haven't seen them myself, but these complaints are becoming more and more plentiful.

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:49 pm
by Neil
I can't confirm this. I work in an environment where there isn't too much sunlight, so that probably helps. Where do they see the reflections? How can I duplicate this experience?

Regards,
Neil

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:54 pm
by Osobari
Neil wrote:I can't confirm this. I work in an environment where there isn't too much sunlight, so that probably helps. Where do they see the reflections? How can I duplicate this experience?

Regards,
Neil
The reflective quality, according to others, is most noticeable along the rims of the glasses. I'm not entirely certain about how to adequately reproduce it, but I believe it's simply a matter of being an an area where sunlight isn't very prominent, which is apparently a common setup for a lot of gamers.

Re: Assassins Creed - Revelations

Posted: Fri Dec 02, 2011 2:59 pm
by Neil
I'll look for it - but it isn't obvious to me.

Regards,
Neil

Re: Assassins Creed - Revelations

Posted: Thu May 02, 2013 2:54 pm
by xhonzi
I just finished this game on Xbox360.

I have to say I really enjoyed the 3D. Yes, it was "fake" 3D, but all the same I found it added to the game nicely. Especially the First Person segments, though those seemed to suffer from screen tearing (no vlock) more than the third person stuff.