Adding Support for Condor (Soaring Sim) -

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Badmaster
One Eyed Hopeful
Posts: 1
Joined: Sun Nov 24, 2013 2:17 pm

Adding Support for Condor (Soaring Sim) -

Post by Badmaster »

Hi all

I wondered how hard it would be to add support for "Condor, the competitive soaring sim" (http://www.condorsoaring.com/). A Soaring Flight-Sim.

It uses a dll named "d3dx.dll" but PEiD tells me it's actually "d3dxas.dll". I am not familiar with d3d/opengl things so I tried searching the web, but I found nothing conclusive about the version.

Is there something like a small dev. guide which functions are required to be hooked or is this an entirely different D3D version and hence would require a huge amount of code?

Thanks in advance and best regards,
- BM
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cybereality
3D Angel Eyes (Moderator)
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Joined: Sat Apr 12, 2008 8:18 pm

Re: Adding Support for Condor (Soaring Sim) -

Post by cybereality »

Not sure about those DLLs, but it appears to be a really old engine using DirectX7.

Perception only supports DirectX9 at the moment. So I don't think it will work.
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Hornet
Cross Eyed!
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Joined: Sun May 25, 2008 1:42 pm

Re: Adding Support for Condor (Soaring Sim) -

Post by Hornet »

I am too fan of Condor soaring simulator, see here:

http://www.youtube.com/watch?v=4_p69UwOsNU

but it is DX7 and cannot run with vireio :-( and cannot run with Rift :-(

It is teoretically the possibility to make DX7 3D driver for Oculus Rift? This would be really awesome combination...It is someone that can help us glider pilots ?
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